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#Gaming

2/21/2013 6:58:46 PM
6

How exactly do bad games get made?

Seriously. Don't developers notice problems in games? I thought that was what they have testers for? Issues like bad AI, graphical bugs, glitches, etc. Don't they notice it? Or do they just hope we don't notice?
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#Gaming #badgames

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  • Edited by Rustimus Prime: 2/21/2013 7:59:46 PM
    It's mainly due to time constraints and if the company took the time to iron out any residual bugs. In a few cases the company just sucks at making video games (LJN).

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  • Depends from company to company. Usually it's because the publisher just wants money and is kicking the game in the ass out the door so the developers have to cram horribly. Resulting in crap games.

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    A lot of times it's because the people who understand how the programming works and how long it will take to fix the bugs are an entirely different group from the people who set release dates. That's especially a problem when they're hoping to release a game at a certain time for a certain reason, like to make it available for the holiday rush. The publisher won't often delay a game because the developers need more time.

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  • Edited by Funkbrotha10: 2/21/2013 7:25:40 PM
    Well, its impossible to remove all bugs from a game. They make it a priority to fix all of the ones that are completly game breaking. And by completly game breaking that means something like -crashes the game -prevents any progress -crashes the system and things like that. After that they prioritize the rest of the bugs based on how badly they affect the player, And how common the bug is. In terms of multiplayer, a lot of the bugs aren't technically bugs. But are the result of networking issues.

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  • Artistic integrity.

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  • Time and money constraints

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