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2/20/2013 12:24:58 PM
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The contract with activision mentions both micro-transactions and subscriptions. And thus far bungie have avoided an answer, or at best replied with a "[i]it is becoming a standard practice[/i]" line. So you should expect micro transactions for exactly the items you mentioned, that is the higher powered/specialised power weapons and gear. But also expect to need on ongoing subscription budget, if you want to play further than the default start-up worlds. Suspect this will be treated with disbelief, but why would activision include it within the contract as a planned item if they never intended to follow through. They hinted at it with the COD series, but COD was no morg, no demand to spend outside of the base game (even the DLC maps failed to meet expectations ... but Destiny, perfect fit. Prepare to pay to play.
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  • I doubt your statement more than the legitimacy of my birth. Already stated that there is no monthly payment, and the most successful business models of F2P games have NO impact on gameplay, it is only visual (League, DOTA, etc) So yeah. You are very wrong.

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  • Edited by Oh GodLike One: 2/22/2013 1:48:37 PM
    [quote]Already stated that there is no monthly payment[/quote]Did you see the amount of content they are planning to deliver post game release ... and Activision is known for giving away what? (and contract does give activision the controlling vote). World of Halocraft has already stated that it will require "[i]an internet connection at all times[/i]", and why would that be ... surely it is not to drive up XBL membership? Perhaps in your little world Activision would like nothing better than for Microsoft to make a nice side profit by including mandatory XBL membership ... but back in the real world Activision may change the term, but be assured that they WILL charge for this vast expanse of post game purchase content ... subscription by any other name. Lets look at Activisions past; [url=http://www.1up.com/news/activision-call-duty-online-subscriptions]"I would have Call of Duty be an online subscription service tomorrow," the executive replied. "When you think about what the audience's interests are and how you could really satisfy bigger audiences with more inspired, creative opportunities[/url] ... mmm, "satisfy bigger audiences with more inspired, creative opportunities" ... who has said that recently. But the subscription idea didnt go down well, so [url=http://www.1up.com/news/activision-denies-plans-charge-online]Activision denies plan[/url] ... again, sound familiar. And yet, [url=http://www.wired.com/gamelife/2011/11/call-of-duty-elite-2/]within a few days Activision sell 1 million subscription units[/url], yep, that subscriptions on top of the basic product offering ... subscriptions which deliver extra content.

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  • Didn't Activision already state there would be no subscription fee?

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  • I think it was Bungie who said so, but yes.

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  • That makes me throw up in my mouth a little. What is the point of exploring, learning, playing if you can just buy gear yourself? Where is the fulfillment? How would you feel if it took weeks to find some super rare gun or skin and someone bought it for $2.00? That is beyond stupidity.

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  • Not the first game ... want to buy better players for your FIFA team, either earn those virtual dollars by winning matches OR buy them (same as in real life - win and/or get investors in your club). Destiny is "meant" to be a long-life game ... think 343's Spartan-Ops and multiply that by 10. This work needs to be paid for ... and on top of the profit made by the initial sales. To fund this long term evolution you need subscriptions, to keep this more than pure worlds and keep a level of change in game play - you need new weapons (and also to assist new players to the game combat veterans). Buying a great weapon does not make you an instant great player. But does make Activision & Bungie a great profit.

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  • Yeah that's just not accurate. Just because they include a large amount of content does not mean that we need to be paying out subscriptions to make it possible. That's a lame and inaccurate statement. They get money from selling the game, and i'm pretty sure > 10 million copies will take care of 300 people just fine.

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  • [quote]They get money from selling the game, and i'm pretty sure > 10 million copies will take care of 300 people just fine.[/quote]Just the 10 million copies ... that will result in a financial slap on the wrist. The contract with Activision has that in relation to reach, and halo was not even a game under their control ... "[i]Halo: Fleach achieves in excess of Two Hundred Ninety Five Million Dollars ($295,000,000) in net revenues after commercial release ("Earnout")[/i]" ... and yes that is [b]net revenues[/b], clear profit after sale of each unit. I suspect if you went and had a look at the contract (in particular the demands on unit threshold and overage penalties) that your own statement may make yo chuckle. Plus during the recent self promotion bungie themselves compare the amount of content for post game purchase release as being like comparing a comic to an arm high set of books ... and in your mind activision & bungie are going to do all this for free? Hope bungie keep these threads ... will be fun to link back to these rather naive times.

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  • http://www.vgchartz.com/game/35024/halo-reach/ So uhh... I do so hope that destiny outsells reach, but ten million on my part was a simple generalization of a good number of sales for a triple a. not sure why you compared that to net profits, as if i thought they would only make ten million dollars. So yeah I'm not sure what you think I think they are giving us for free, but it's absolutely nothing. I expect them to give us a damn good game for $60, like they've done every year for the past ten years. And i'm naive?

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  • [quote]not sure why you compared that to net profits, as if i thought they would only make ten million dollars.[/quote]Because that is the measure used in the contract. Activision & Bungies contract, not mine ... no shooting the messenger. [quote]So yeah I'm not sure what you think I think they are giving us for free, but it's absolutely nothing. I expect them to give us a damn good game for $60, like they've done every year for the past ten years. And i'm naive?[/quote]Not arguing the price of the initial game ... but I suspect you will be proven naive if you believe that the initial $60 will include all the follow-up content. To quote bungies own release ... "[i]Bungie’s plan is for the Destiny story to unfold gradually over the course of 10 “books,” each with a beginning, middle and end.[/i]". You will be [b]purchasing the first chapter[/b] with the game, not the whole first book, not the 10 books ... but the first chapter. Naive == thinking the other 9 books (plus completion of book #1) will be included in the purchase price.

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  • Edited by Iz SnIpERBaiT: 2/23/2013 4:47:40 PM
    So what if the contract terms are given in terms of net profits? It's not my fault you can't compare profit to sales number. Also, how is it that you think they are spending two years on this game, but it will be less than 1/30th of their released content over the next ten years? So yeah, I believe they'll be giving me an extremely badass game right off the bat, and then, they will make badass DLC or some equivalent, and we will buy that, and so on. Naive == thinking that they can increase their work rate by 7.5x. Isn't math fun?

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  • [quote]So what if the contract terms are given in terms of net profits? It's not my fault you can't compare profit to sales number.[/quote]But it is your fault that you cant argue a core point. Plus honestly do you believe that [b]profit [/b]is always a fixed ratio to [b]sales numbers[/b]? Did you even read the contract ... did you try to understand the sliding scale based on unit volume? [quote]So yeah, I believe they'll be giving me an extremely badass game right off the bat, and then, they will make badass DLC or some equivalent, and we will buy that, and so on.[/quote]So now its called [i]DLC[/i] rather than subscription is it?!? Well this will be the first time that DLC is a mandatory requirement for continued exploration of the game world. But hey, your a self declared Activision fan so you wont mind giving away that money.

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  • So let's just get something out of the way real quick, because you are beginning to get pretty damn incohesive. Do you believe that the destiny project will need subscriptions and/or microtransactions to be considered highly successful?

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  • No ... and hopefully will not have either. However both bungie and activision have pushed the concept of the "initial game" followed by more substantial content to follow (the common analogy being the that you buy the "first chapter" and 8 more novel sized books will follow) ... and yet they both avoid how this will be paid for. So will it be "[i]considered highly successful[/i]"? Activision will think so if they can convince you to buy 9 games rather than 1. Will the average gamer ... probably the game will be, but the price, maybe not. Welcome to World of HaloCraft. Same model, same chance of success ... however not something the traditional halo/bungie follower may be used to. Happy for you to say this is the direction you want bungie to head in. In fact it will make a great example of how fans welcomed the change ... as a reference post in the future when they all start complaining. Remember ... you welcomed the idea.

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  • I would really love to know where you are getting this idea that I want some form of subscription's or whatever the -blam!-. I have spent this entire time trying to point out that it is entirely unnecessary to charge subscriptions or have other methods of income besides front end sales. I am not referring to anything bungie or activision has stated. The [b]ONLY[/b] idea i am trying to express is that destiny does [b]NOT[/b] need, nor do I want it to have subscriptions, microtransactions etc. In fact, if the game launches with the aforementioned alternate payment plans, i will probably leave the seventh column my third column's, and look for a developer who isn't selling out.

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  • [quote]I would really love to know where you are getting this idea that I want some form of subscription's or whatever the -blam!-.[/quote]Well lets see ... 1) Thread subject was "[i]In-game transactions would be a bad fit for destiny[/i]". 2) You then come out all guns firing in bungies defense ... with attack lines such as; -- "[i]Yeah that's just not accurate[/i]" and -- "[i]That's a lame and inaccurate statement[/i]" Honestly, cant tell if you are just trolling ... or you have realized your mistake and are trying to turn your argument around. Either way ... glad to see you agree it would be lame and greedy for bungie and activision to charge a fee other than the initial game purchase.

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  • Edited by Iz SnIpERBaiT: 3/2/2013 6:20:56 PM
    [quote]Yeah that's just not accurate. Just because they include a large amount of content does not mean that we need to be paying out subscriptions to make it possible. [/quote] I am afraid that I can not find the second quote, though I remember saying it, but here is some context for the first one, and if you would find it and look at it again, i'm sure you would see that the second one was a response to a comment favoring the idea that subs are needed. [quote]This work needs to be paid for ... and on top of the profit made by the initial sales. [/quote] I'm not sure what you meant to say here if it wasn't to say that subscriptions are needed, but... that's how I read it.

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  • [quote]I am afraid that I can not find the second quote[/quote]and then[quote]and if you would find it and look at it again, i'm sure you would see that the second one[/quote] Honestly ... you cant find it, want us to go look for it (because your too lazy?!?). You have to stop doing that bad crack.

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  • Hmmm you, found it once, and I do not deny it is there, so that should be no issue. But I read this topic in its entirety three times without spotting it. Did I ever tell you the definition of insanity? At any rate, if all you are here to do is bash me for not wanting to find something inconsequential, and we can both agree that it will be a dark and terrible day in the history of gaming should bungie/activision push subs onto the masses of the 7th column, then i suppose that I am done here. Have a good day.

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  • [quote]Did I ever tell you the definition of insanity?[/quote]No ... but they guy on Far Cry 3 did ... plagiarism anyone?

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  • So you are telling me that subscriptions are ok, but buying DLC is not ok? What the hell are you smoking? And what the hell makes you think I'm a fan of activision? And you tell me I can't argue a core point? You are the one who thinks that we will be needing to give them sub's and microtransactions to keep them afloat, and then says that we should refuse to spend extra money.

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  • charge more as the base charge to fix the problem, avoid micro transactions. it'll change the atmosphere of the game.

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  • Well that would also be true assuming they actually needed more money. but if destiny sales are anything like halo sales were, they are going to be alright.

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