i changed the title to reflect the discussion.
[Edited on 10.24.2012 6:22 PM PDT]
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Of course individual talent is important. But in the end, the only real stat that matters is win or lose. What you are suggesting in a ranking system is no feasible. Do you understand how complex an equation it would be to calculate every stat in the game and compare it to an average, established by an unknown means, to affect your rank up/down? Not only that, but there are outside matters that affect the caliber of player you are, including but not limited to, map knowledge, weapon timing, power up timing, call outs, and responding to callouts, which make certain players so much better than others. All of that of course correlates to one final stat, win or lose. In a team game, regardless of searching solo or not, it is the goal of the whole team to win. If you dont like losing because of randoms, dont search randoms. Simple as that, its nobodies fault but your own if you choose to do so.