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#Halo

9/17/2004 10:15:23 PM
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Weekly Update Q&A Spectacular!

The latest Weekly Update consists of questions submitted by our readers and answers from Frankie and myself. For the next hour, we'll be going through the questions that were gathered in the news forum and answering what we can in this thread. Let the fun begin! [i]This thread is now open to discussion. Post away![/i] And, just because this isn't a normal weekly update doesn't mean there isn't a Mister Chief drawing. Here he is, straight from Frankie's laptop. (drawn with his touchpad) [img]/images/games/halo2/weeklyupdate/trackpadchief.jpg[/img] [Edited on 9/17/2004 4:04:39 PM]
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  • I don't want to get flamed for asking this, its prolly already been asked, but can you have custom soundtracks for singleplayer in Halo 2? I mean, the game music itself is incredible, but there's something to be said to slaughtering entire squads of covies with my surround sound blasting Metallica or Opeth... or SOAD...I can keep going...

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  • Haha, yea your right EggsBogs, I guess they just don't understand, even tho I'd like to ask a few more questions but know that I'd just be wasting the energy of making my fingers hit a few more keys, lol.

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  • No its not. Its liek taking out the hub which in turn makes the game feel like real life. Giving you a more of a "Holy crap thats 5 hits after my sheilds gone, HOW MANY DO I HAVE LEFT!!!!!!!!!!??????????, oh no a gold elite!"

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  • why take out the health bar. WTF thats the dumbest thing ive ever heard entire life. the health bar just adds this HUGE dynamic to the game its like taking out the music. [Edited on 9/24/2004 2:34:12 PM]

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  • Question. Cna you play co op with two xboxes. So each player gets hsi own tv?

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  • Man, I'm sure glad it's only 7 weeks.

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  • Halo 2 will come out in 2005

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  • Halo 2 you can drive anything you want but not all vechles will be available on muitiplayer [quote][b]Posted by:[/b] BLAMBIFFBOOM Hey spartan049 Have you read anything. You cant duel wield anyting outrageously stupid.[/quote]

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  • Hey spartan049 Have you read anything. You cant duel wield anything outrageously stupid. [Edited on 9/20/2004 2:30:09 PM]

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  • you know i woz wondering the same thing do the hunters come back a little more intelligent or something or do they not feature at all, does anyone know?

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  • What happened to the Hunters in Halo 2??

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  • I was curious if old bugs would somehow also inhabit Halo2. The one to which I am particularly refering to is for some reason in multiplayer games on Halo usually with rockets, when you shoot someone or the other way around your targeting reticle will still be aimed on the opponent but when you fire the round goes like due east or west. I understand that if you get shot with a rocket it may turn you around a bit, but then why can you still look directly at the other player and shoot but it goes way to the right or left. I mean when you're in a battle and about to perhaps die, it be kind of nice to take the bastard with you. Any correspondence on this subject would be appreciated. Thank you.

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  • People are still asking questions. That cracks me up.

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  • Have you guys seen the new screens at TXB? They show the Creep, Phantom, Ghost, Banshee, and the new Wraith as well as bios of human vehicles, characters and weapons.

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  • Spartan 049 - In Halo 2 you will be able to dual wield pistols (though they are different from Halo 1). The weapons you can dual wield are all single handed weapons like the SMG, Needler, Plasma Pistol, Plasma Rifle and Human Pistol. You can dual wield any variation of these. You cannot dual wield the Rocket Launcher, Battle Rifle, Shotgun etc. because they require more than one hand to operate.

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  • Vladdicus - 1) No, the Shadow has not been confirmed as far as I know (Iv'e read a lot) and as for 2) I dunno

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  • Can you reload while duel wielding? I don't think that i would make much sense but if you could it would definately make duel weilding alot more deadly. And if you can't, there's alot more to consider before rushing a hallway because you can't lob any nades. EDIT: spelling [Edited on 9/19/2004 9:51:55 PM]

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  • Of all the videos I've seen will the target reticle on the sniper rifle turn red, like in the original or I'm I gonna have to have the eye of a true marksmen?

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  • I am really curious of how smooth Halo 2 runs in terms of framerate. Is it solid? Is it going to be as bad as Halo 1? Thanks. [Edited on 9/19/2004 8:17:28 PM]

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  • in halo 2 will u get to use 1or 2 pistols and(exsample)battle rifle and rocket laucher?

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  • Hey dudes please answer my questions 1. is it confirmed that the shadow will be in the game and 2. is it possible that we could use 4 communicators when using split screen on live?

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  • I am despretly wanting to know how many copies of Halo2 Limited Collector's Edition are going to be produced. And how many are going to each store (GameStop)? Because if i dont get a copy I'll be extreamly mad, sad, and depresed. Also is the limited edition going to have the two discs directly in the alloy case, or is it going to be like gtadouble pack with the origonal case inside the alloy case? Thax for your valuable time.

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  • (Read above) ZANZIBAR- The same as it was at E3. Really a well thought out and balanced map, and, to be brutally honest, puts maps like Blood Gulch to shame. Not much to say about it because we all already saw it at E3. The one thing is, getting the plasma sword isn't as hard as they make it seem. MID SHIP- A level taking place on a covenant battle ship. Mostly a round map, it has plenty of different height elevations that allow for sneaky tactics, especially in CTF. A main platform in the middle holds a new weapon. IVORY TOWER- I don't really get Ivory Tower, it seems to be some sort of an enclosed greenhouse or park. It has elevator type platforms, something that was missing from Halo:CE MP maps. It also has powerful air vents that if you walk over will send you soaring through the air to the level above. Those are an excellent way for avoiding death and turning the tables on your attacker. SMG- Not as bad as it looks. It will definitely satisfy people who are missing the assault rifle because of its large clip size, but that little baby packs a punch. Two SMGs can take kill a person in about one or two seconds. Watch out for that one. SHOTGUN- Is back. It has a slightly new look. The reload rate is a little slower, but it makes up for it with it's powerful attack. SNIPER RIFLE- Guess what it has? Recoil. There is a slight recoil when you shoot it, making it difficult to kill people as easily. Finally, sniping in that game will take a little more skill then before. The bullet trail is still there, and it sports a new, slicker look. It's scope is round instead of square, and the rifle itself is more streamlined. ROCKET LAUNCHER- Not much to be said here. It's a little bigger then it was before, and fires slightly faster. Target tracking isn't as unfair as it seemed, it actually adds more balance. BATTLE RIFLE- A fun and cool looking weapon. Much deadlier when it is scoped. Because it fires bursts, it can be more difficult to hit your target and I prefer the SMG for close quarters stuff. NEEDLER- Fast. Deadly. Awesome. This gun will become a favorite very quickly. The needles are lightning quick and it fires much faster. SMG and Needler duel wielded is really, really deadly. PLASMA RIFLE- Not much to say, sports a new look and sound and doesn't freeze you as much when you are hit with it. PLASMA PISTOL- Once again, not much has changed. New look and sound, still pretty useless on Multi Player. Looks cool with the M6D and the Plasma Pistol in a duel . Particle Beam Rifle-New weapon! The covenant Beam Rifle is the equivalent to the human Sniper Rifle. It has the same scope power, two times and ten times scope. The main difference is that like all other Covie weapons, it does not have to reload. This allows you to stay scoped as long as you want. It has 100 charges and drains 4 charges with each shot, so you do the math. However, it does overheat, and will do so after two rapid succession shots. If you have patience though, you can keep up a steady stream of shots without overheating. BRUTE SHOT- Another new weapon, it is the Brute rifle. Not really a rifle though, more of a grenade launcher. I didn't see it use that much, the only map it was on was Mid Ship. That, and it didn't look like very good Weapon. It fires grenades that bounce around, so it is hard to hit your target. Still cool though. COVENANT CARBINE- It is basically is the equivalent to the battle rifle, only better. It always fire single shot, but you can hold down the trigger. This way it is like shooting a machine gun with a decent rate of fire through a scope. Also, it doesn't overheat, it fire cartridges. That little flower thing on top is the clip. It has a 20 shot clip. M6D-So there it is. The pistol. What game doesn't have a pistol? It HAS been toned down though. It only has a ten shot clip and no scope. It still has the same shape as before, but it is completely black. SCORPION TANK- There it is, it also is back. It is the exact same thing as before, except it's main weapon has a faster rate of fire, and cooler explosion effects. It also moves on an independent axis from it's turret. Now you can "strafe" so to speak with a tank. Also, it doesn't take any vehicle damage. ENERGY SWORD- Don't mess with the best 'cause the best don't mess. That pretty sums up the energy sword. If you see someone coming at you with it, back away and empty every clip of every weapon you have into them, because it is deadly. Once they get a good lock on you, pressing R will do the lunge attack and one hit kill you back to Halo 1. WATERWORKS- You can all see the waterworks screenshots, and it is really, really huge. It has all of the known vehicles; Tanks, 'Hogs, Ghosts, and Banshees. This map truly is gigantic, and you need at least 10 people. In the middle of the map is a giant crevice that you can fall down (and die) and fly banshees down (and live, but nothing is there). The bases have an assortment of weapons and a stationary gun turret with a good field of fire. ASSUALT- This is not like the assault with flags. This one is done with bombs. It is a lot like bomb maps on CS. One team is on defense, while the other is on offense. Some one on the offensive team must pick up the bomb, which is like flag in that you can melee with it but can't carry it and use guns at the same time. The offensive team must then escort the bomb bearer to the defensive teams base, plant the bomb, and prevent the enemy from defusing it. You defuse by simply standing on the bomb. After the round is over, the teams switch roles, like one flag CTF. It is really an awesome gametype. Differences and new stuff: -You can jump higher -You seem to throw grenades a little shorter -You can see your feet -You see your shields spark and crackle when they are taken down, and you see a ring similar to the one at the beginning of PoA when they recharge -All weapons have more than one melee attack -When scoped in with any weapon, it has an ammo count in the scope to tell you how much is left. -All weapons aside from scoped weapons have binoculars. -Hijacking vehicles is hard but awesome. And I mean awesome. It's like. knifing some one on Counter Strike. -When in the warthog passenger seat, it is a third person view instead of FP, making it much easier to aim. -The warthog handles better, and the right trigger is a horn and the left is a brake. It DOES NOT have a boost. -The Ghost is still awesome and has unlimited boost. -One strange thing I noticed was that there is no fall damage, but that is probably just the beta. -The HUD is completely different. The health bar is now vertical, and is above your radar in the lower left hand corner. Your right-handed weapon has taken the health bars previous spot, and the left-handed weapons info is in the upper left hand corner. You also can see what your reserve weapon is. In the bottom right hand corner is a score keeper, a red bar and a blue bar that show the difference between kills, flag captures, etc. This allows you to quickly check the score without having to press back. -There is no more health. Once your shields go out, you can take three or four more shots, but there is nothing to indicate how much health you have elft. -Frag grenades don't look like pineapples anymore. -You move slower while carrying the bomb or flag, and must hold x to pick them up. -Spartans and Elites grunt in pain when they are it with no shields up. -Halo 2 will support four people on one Xbox for LIVE play. All at the same time. In case you didn't here me, I just said FOUR PEOPLE ON LIVE AT THE SAME TIME ON THE SAME BOX! How awesome is that? -There is no flashlight it is now a teamspeak button. Rumors killed or confirmed- -You CANNOT drive any vehicles while carrying the flag or bomb. -You CANNOT duel wield plasma swords. -The flag and bomb DO slow you down. -There IS NO DIFFERENCE aside from appearance between Spartans and elites in Multi Player. -Vehicles damage is highly case sensitive, and you can't shoot out the tires of a warthog -The SMG target reticule is the same as the AR from Halo:CE. -The Elite HUD is purple. -No melee while duel wielding. (Why would there be?) (I found this somewhere. Just can't remember.) [Edited on 9/19/2004 3:56:24 PM]

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  • yes im back , <<

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  • WOOT WOOT WOOT WAKKA WAKKA AN-E-MAL ne who enough with my chant but i shall own all when halo 2 comes out o and when i get xbox live

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  • ok ok. the bungie elite might have been dumb but anyway. What does it take man comon you gota help me out. What does it take to be part of THE BUNGIE ELITE.

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