[b][u]***SPOILER ALERT***[/u][/b]
I just beat the game.
What. The. Hell. Was. That.
After 5 goddamn games, you're told that everything you've done for the past few centuries was irrelevant, and then you just hand the keys to the planet over to a megalomaniac. And then you are unceremoniously killed. Cut to credits.
What the actual hell.
The ending of this game is downright nihilistic and just goddamn depressing. It's message is that Humanity is fundamentally too flawed to ever be anything more than a band of warring, ignorant animals, that we're destined to either never mature as a species, or die out, and that our only salvation is through becoming slaves to 'higher' beings.
Screw that. That's the exact opposite of the message these games have been carrying this whole time. It basically takes the last 2 minutes of the entire series to say "Oh yeah... all that freedom stuff you were going on about this whole time? Yeah, that's all bull. Kthxbye." I don't know what the developers were aiming for, but it just comes off as a giant middle finger to the fans from where I'm sitting...
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[quote][b]Posted by:[/b] Ric_Adbur I suppose. Maybe I just find it off-putting because it was all so abrupt and didn't seem all that climactic for having taken 5 games to reach it. In the end, all you see is a little chat with 2 of the glowy ghosts you've already been seeing since AC2, and then he touches an orb and falls over. The end. :/[/quote] There was a build-up during the cutscene sequences when you placed the keys. But I have to agree that present-day should be far more developed. We know they can do it; The stories of Altair, Ezio and Connor are absolutely magnificent. The stories of Assassin's and Templars are too. It's just this thing of "ancient civilizations" that was introduced in AC2 that lacks depth.