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#Community

6/25/2011 10:10:23 AM
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Bungie Aerospace: Indie Game Developer Stats Integration!

Turns out Aerospace is a [url=http://www.bungie.net/projects/aerospace/]Indie Game Developer 1-Up program, intended to help Indie Game Developers integrate their game statistics with the Bungie.net platform.[/url] Not as fancy or shiny as I was hoping, but maybe they plan to expand on it. (It's in the dropdown now) [quote][Original thread:][/quote] (Please note that I'm not a part of Bungie, so all of this is purely my own thinkin') [b]Updated: June 26th 2010[/b] [quote][url=http://www.bungie.net/Forums/posts.aspx?postID=62232410]Detailed update on a bunch of things. Important read![/url][/quote] So to add to a bunch of theories and ideas flying around about what Aerospace might or will be, I've posted my thoughts before on what I think it will end up being. I've previously said this regarding what I believe Bungie Aerospace is: [quote][url=http://www.bungie.net/Forums/posts.aspx?postID=61582390&postRepeater1-p=1#61597052][b]Posted by:[/b] SonicJohn[/url] Calling it: I think Bungie Aerospace will be Bungie's own Social Network, complete with clan-support for the new-IP, cross-platform statistics, new-IP-related news, community-content spotlight, interviews, ViDocs, and perhaps even downloadable/purchasable old Bungie games like Gnop!, Myth and Marathon. I just think it will be the central hub network for Bungie's next game, and I think it will have a heavy focus on community content. I'm not sure what this would mean for Bungie.net as far as its function goes, but I definitely feel like the plan is to have all of their future games' content offsite so that it doesn't clutter Bnet. So yeah, them's my thoughts.[/quote] There was one core thing that was bugging me about this idea, and that was that it didn't really offer anything that Bnet didn't already have or could do. Then ingenuity struck. [quote][b]Bungie Aerospace could connect the players of the new multi-platform IP together. From Xbox gamers, to PS3, PC and iPhone gamers, or even Facebook gamers.[/b][/quote] Here's how: [b]Step 1.[/b] [quote]Think big. What's the next logical step for the games industry? Well, there's social-gaming on Facebook. There's the hugely successful SmartPhone market. There's the [i]hugely[/i] successful World of Warcraft MMO. And then there's the past 10 years of experience developing the FPS "Halo". Valve has also released Steam on Playstation 3, allowing PS3 and PC gamers to play together. Bungie are also now independent from Microsoft: a 3rd-party developer. They can do what they want. Then there's step 7: World Domination. How can you dominate the world in this current game climate? You connect everyone together through a singular hub. [url=http://mmohuts.com/editorials/console-mmorpgs-never-make-sense]It's been reported previously[/url] that the entire gaming population of the Xbox and PS3 online markets is around 65 million, whereas PC gamers have over 100 million users worldwide. What if you were to combine those numbers together? You'd make quite a hefty number, that's for sure. That's where Bungie Aerospace comes in. "Aerospace" gives connotations of a world in the clouds and above. The idea of an untainted area of the world as-yet unclaimed. A place that covers the planet. Globally dominating, you might say. So there's the big idea. Makes games for as absolutely many markets as possible and connect them all to Aerospace. Also expand on Player Investment (as seen in Reach's Armoury) to the extent of having affordable and attractive micro-transactions payments for content like costumes, weapons, quests, etc, as opposed to monthly payments. Keeps everyone happy! I'm sure you can see where they could go with this.[/quote] [b]Step 2.[/b] [quote]Convince major publisher, Activision, of multi-platform games of a new business venture that could revolutionize how games and gamers connect together over each platform. Sign 10-year contract.[/quote] [b]Step 3.[/b] [quote]Hire! Hire! Hire! This is no easy task. Developing for multiple platforms is something that Bungie is yet to do, and specifically the Playstation. They're familiar with iOS, PC and Xbox development, so that's all in the bag, and Android/Blackberry development isn't too difficult to pick up and learn (if you're familiar with their codebase already, that is). But the PS3 devkit? Yeah, that's some superbly complicated stuff right there. Not to mention expensive. You'll want the absolute best and most experienced people to ensure success.[/quote] [b]Step 4.[/b] [quote]Start getting servers set up and internally test connections via each platform you're going to be connecting. It's been said before (and I've personally had it explained to me before) that is it entirely possible to connect Xbox and Playstation gamers together, and it has been done before, but never commercially, and that's all down directly to Sony and Microsoft: they'd never allow direct connections. So what do you do? You make a proxy server.[/quote] [b]Step 5.[/b] [quote]Why not also make that a social-network to boot? Bungie have said that they are moving away from weekly updates and the Comm Chatter, so it can be assumed that news will come from Aerospace in the future. Feeding gamers news directly to their games? We've seen Bungie do that with the notifications that pop up in Reach occasionally, so why not make room for that as a full feature?[/quote] [b]Step 6.[/b] [quote]Blister ahead with developing both the game, and Bungie Aerospace. Both would be completely essentially for eachother to survive and be successful.[/quote] [b]Step 7.[/b] [quote]Release game. Be super awesome and successful. Win over entire gaming population of the planet. Die happy.[/quote] [quote][/quote] [b]Additional Reading:[/b] 1. [url=http://www.bungie.net/Forums/posts.aspx?postID=62158426&viewreplies=true&postRepeater1-p=2]*Mouse/Keyboard VS Controller Solutions *Bungie.net's WLID-requirement Login Concerns *Microsoft & Sony's disagreements? *Social Interaction (same functionality as Raptr) *Musing over comparable UNSC, Covenant, Flood, Forerunner Factions for new IP[/url] 2. [url=http://www.bungie.net/Forums/posts.aspx?postID=62158426&viewreplies=true&postRepeater1-p=3]*Migrate Bungie.net WLID userbase to automatic Aerospace account? *Aerospace not the same functionality as Steam.[/url] [quote][/quote] I've spent some good few months thinking about this, and I believe this is my final conclusion on the matter. I look forward to July 7th to see how close I am to the target. Should be interesting! What are your thoughts? [Edited on 06.30.2011 4:57 PM PDT]

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    [quote][b]Posted by:[/b] SonicJohn A possible solution is thus: [/quote] Good ideas. I think you can throw out the possibility of turn-based fighting, since someone at Bungie has mentioned before that they are "sticking to their strenghths" in terms of gameplay. I think we can assume there will be at least some form of realtime projectile weapons in their next game. This whole idea of world play with players on all systems broken down into PvP with players on similar systems sounds really awesome though. I'm [i]kind of[/i] imagining Fable 2 if Fable 2 didn't suck. I.e, interact with all players in your area, but not necessarily affect their game a bunch. (I didn't play Shadowrun so I dunno if that's a better analogy or not.)

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  • [quote][b]Posted by:[/b] aku This whole idea of world play with players on all systems broken down into PvP with players on similar systems sounds really awesome though. I'm [i]kind of[/i] imagining Fable 2 if Fable 2 didn't suck. I.e, interact with all players in your area, but not necessarily affect their game a bunch. (I didn't play Shadowrun so I dunno if that's a better analogy or not.) [/quote]I'm more trying to imagine a first-person Mass Effect where there are other Shepards running around, or your squadmates being real players.

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    [quote][b]Posted by:[/b] SonicJohn I'm more trying to imagine a first-person Mass Effect where there are other Shepards running around, or your squadmates being real players.[/quote] Ah, ok. Yeah, it sounds pretty cool.

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  • I'm surprised you were able to come up with all of this with so little information one Aerospace. I'm not sure what Aerospace could be but I'll find out the 7th and I'll keep this post in mind.

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  • Sounds Amazing..... ;)

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  • [quote][b]Posted by:[/b] SonicJohn A possible solution is thus: Don't make it a hardcore competitive shooter. [/quote] The two problems with that is: 1. People like competitive games and making it so certain platforms mainly play against people on the same platform will sorta void the whole "cross platform" aspect. 2. No matter what it is, even single player pong, as long as there is a way to compare stats people will find a way to make it competitive. [Edited on 06.25.2011 6:00 AM PDT]

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  • This sort of idea has crossed my mind before, although I didn't think it was very likely. I suppose it could work if we had a filter for "my platform only" similar to "my language" and "good connection" in Reach. That would minimise people complaining about platform specific advantages. I don't know what Sony, Microsoft, Apple and any others would think though...

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  • I think it's certainly possible. I doubt bungie would release two new game IP's. The whole premise of aerospace, that we know of so far, has been space oriented. Space, clouds, cloud based social networking for bungie games. You catch mah drift? I'd like to see where this goes.

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  • A lot to read, but a great theory.

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  • Die happy?

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  • I was thinking Aerospace was something like this. We'll just have to wait and see.

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  • this is probably the closest theory, to what aereospace is. (not that would know what it is, lol that's just silly)

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  • Wouldn't you be happy if you pulled something like John suggested off? [quote][b]Posted by:[/b] uhaveacookie Die happy?[/quote] Nice theory, John.

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  • Hire SonicJohn.

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  • [quote][b]Posted by:[/b] MURDUR 587 It would be pretty awesome ... and makes a large amount of sense. Lets hope it's this or something cooler and not just "Oh yeah thats the name of our new engine ... and Bungie's new pet snail ..."[/quote] "Did we mention that said pet snail has his own, working, collectors edition Aerospace Time Machine, in which he ingeniously uses for the betterment of 7's everywhere? Did we also mention that these delectably easy to use time machines will also be for sale, and open to the public for a semi-affordable price? When will that happen, you ask us? And we answer: Soon. And the snail breathes fire. That's pretty cool too."

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  • So, John's the Aerospace theorist and I'm the IP theorist? Anyways, I think this is quite compelling and I'd be excited to find out if this is close to the mark. While it's a lofty idea, it does sound like it would have to strike a delicate balance in order to be successful.

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  • It's pretty much already confirmed to be a Bungie-ran fansite centered around myself. [Edited on 06.25.2011 11:41 AM PDT]

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  • [quote][b]Posted by:[/b] Dunver Hire SonicJohn.[/quote][url=http://twitpic.com/5gesif]He's a great artist.[/url]

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  • [quote][b]Posted by:[/b] CanineThewolvie Wow In my arms Bro! -This one of the most creative theory i've seen in B.net(and i think the same, i always imagine Aerospâce as a sort of social network where players can talk to each other or make transaction) [b]think about Dust 514 too-[/b][/quote] Except that it's PS3-only now. Wasn't it supposed to be cross-console?

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  • then buy ownership of everything and become one giant continent and move to mars wen the nuclear war happens before the continent thing

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  • [quote][b]Posted by:[/b] Luke35120 [quote][b]Posted by:[/b] Dunver Hire SonicJohn.[/quote][url=http://twitpic.com/5gesif]He's a great artist.[/url][/quote] [url=http://www.susurration.net/]And has industry experience.[/url] EDIT: Forgot to quote. Grr... [Edited on 06.25.2011 12:05 PM PDT]

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  • that actually seems quite plausible. but im pretty sure step 7 of world domination has to do with the Illuminati. and with the help of them, then it would be a success for your theory

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  • So, Aerospace is Facebook + Steam + Bungie.net + World Domination? That can only equal one thing: [url=http://thelaughingmarcus.files.wordpress.com/2009/08/so-much-win.jpg?w=445]this[/url]. We'll see on the 7th though if you're right. I hope you are.

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  • I don't know. While I've always been a firm supporter of Bungie updating profile features to make Bungie.net more of a community connected social network, I don't know how I feel about them starting up their own social network on a different website. A Facebook for gamers doesn't appeal to me. A website that slowly expanded to its own social network (like Bungie.net has) appeals to me more. What incentives would they have for the casual gamer to join when they haven't even announced their new IP? I guess we'll have to wait until they tell us what Aerospace is! [quote][b]Posted by:[/b] Bob Bobinson So, Aerospace is Facebook + Steam + Bungie.net + World Domination? That can only equal one thing: [url=http://thelaughingmarcus.files.wordpress.com/2009/08/so-much-win.jpg?w=445]this[/url]. We'll see on the 7th though if you're right. I hope you are.[/quote] I don't know. Having another competitor like Steam wouldn't be the smartest move for Bungie unless they had Activision backing them up and removing Activision products from Steam. I still doubt that would be very successful to have Steam, Origin, and Aerospace competing for the PC market.

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  • [quote][b]Posted by:[/b] teh ajhallmon [quote][b]Posted by:[/b] Luke35120 [quote][b]Posted by:[/b] Dunver Hire SonicJohn.[/quote][url=http://twitpic.com/5gesif]He's a great artist.[/url][/quote] [url=http://www.susurration.net/]And has industry experience.[/url][/quote]Aw, shucks guise. Weren't nuffin. [quote][b]Posted by:[/b] Salazar14 I don't know. While I've always been a firm supporter of Bungie updating profile features to make Bungie.net more of a community connected social network, I don't know how I feel about them starting up their own social network on a different website. A Facebook for gamers doesn't appeal to me. A website that slowly expanded to its own social network (like Bungie.net has) appeals to me more. What incentives would they have for the casual gamer to join when they haven't even announced their new IP? I guess we'll have to wait until they tell us what Aerospace is![/quote]Well, if Bungie is able to migrate all of the userbase from using WLID to a simple account login, then I am all for it. I would rather not have to go to a separate website for my Aerospace goodness (if it does turn out to have social aspects). They've been rallying a bunch of incentives recently to get people to sign up here (such as the link-your-profile-and-win-stuff things they've been doing with nameplates and recently with the Blue Flames). So perhaps any external site is for in-depth explanation of what they're doing, and perhaps it will host the server for the cross-platform hub. [quote][quote][b]Posted by:[/b] Bob Bobinson So, Aerospace is Facebook + Steam + Bungie.net + World Domination? That can only equal one thing: [url=http://thelaughingmarcus.files.wordpress.com/2009/08/so-much-win.jpg?w=445]this[/url]. We'll see on the 7th though if you're right. I hope you are.[/quote] I don't know. Having another competitor like Steam wouldn't be the smartest move for Bungie unless they had Activision backing them up and removing Activision products from Steam. I still doubt that would be very successful to have Steam, Origin, and Aerospace competing for the PC market.[/quote]I'm not so sure that they plan on being a publisher and market for other peoples' games. All I was meaning from mentioning Valve being on PS3 and PC is that they have opened up the channels to play between those two platforms. I think Bungie combined with Activision can shatter every barrier and make bridges between every console. Hm, d'you think this could effectively make Bungie win the console war? Maybe that's what "World Domination" is really about.

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  • If this was true i'd be so happy, console wars would end!

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