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Destiny 2

Discuss all things Destiny 2.
Edited by bizzaregamer101: 3/29/2024 5:47:17 PM
4

Arc titan Pve buff

Alright this is just a request for Pve on pvp. But I feel arc titan needs some love Pve wise. Arc is about aggression but you can't really be aggressive when you die really easily because you can't really heal yourself like other subclasses. But now we can and that's knock out the only problem is that it kinda sucks in Pve. You have to get a melee kill to heal yourself and if you get shot or hit the healing stops. like buffing the damage of knockout or making the healing instant or adding perks give it a blinding explosion or something. This was the old arc subclass with knockout Frontal Assault : Strike an enemy with this melee ability to reload your weapon and increase both your weapon stability and weapon damage. Reversal: Melee kills immediately trigger health regeneration. Knockout: Critically wounding an enemy or breaking their shields increases your melee range and damage. Trample: Destroying enemies with Fists of Havoc extends its duration

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  • lol?or skill issue?

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    • Arc warlock as well please

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      • Trample should be added to eternal warrior to make it meaningful to run. Knockout and insurmountable skull fort do nearly the same thing. Reversal was added as a void fragment. Frontal assault sounds like trench barrel on any weapon. Arc in general is the worst subclass for titan as even stasis is better put together with less stuff. The aspects do little to provide healing or damage reduction, meaning you have to build your armor mods around it. There isn't much to make effective use of blind (an inferior for of suppression). Juggernaut blocks your health bar so you can die without being aware of you get shot in the back. The fragments also just offer less or require undesirable triggers such as being critical health.

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        • When did they add the art subclass.

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