Hi Bungie,
I have no idea if anyone at your team will see this but here goes nothing. I'm a D1 beta PvP player, and I think I'm pretty good for a casual (I hover somewhere in plat every season an have been going solo flawless for a few seasons now) and I just want to warn that nothing has destroyed my interest in playing PvP more than the new Warlock aspect.
90% damage resist plus 3-peaking ability is insane especially when you can cap points and score the rift with it active. I just played a rift comp game and didn't even bother shooting because the enemy team had two warlocks that could just walk in and score unharmed. I image the same is going to happen in trials with triple stacks stalling until the capture point is up and then playing for the capture.
If anyone at Bungie is listening (maybe someone on the strike team?) please, please, please address the damage resist for PvP before trials or at the very least by next weekly reset.
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No nerf needed are u that dense it’s consumes melee ability :/