Question about Apple's new game porting toolkit of PC games to their ARM architecture silicone
There was data mining on how Apple imports the games to be compatible with their ARM architecture, and it turns out in the kernel, there are references to WINE, which is a similar process to Proton which is used on the Steam Deck.
If I recall back there was a decision to outright ban anyone playing D2 through steamOS because of Proton.
Will the dev's also just simply ban anyone using Apple's Game porting toolkit?
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