JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Forums

4/25/2023 6:18:16 PM
13
Day 54 of being wrong
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You'll finally be right one of these days buddy.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I’ve been right every time I’ve said this

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No, you haven't been right a single time

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I have but ok. I can’t be bothered arguing with you.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Translation: I don't have any actual reasons so I'm going to back out of the argument.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • He’s right tho lmao who the hell uses blinks nowadays other than .4 Jimmies in pvp?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 1
    [quote]He’s right tho lmao who the hell uses blinks nowadays other than .4 Jimmies in pvp?[/quote] me

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • This is a strawman argument. Blink being underused has nothing to do with if it should be added to more subclasses. A .4 player paid the same money as a raid lord. Adding blink to more subclasses increases build variety and hurts no one. And while I'm not a game developer, I am confident in saying it wouldn't be hard as you can blink using any strand subclass, revenant, or Shadebinder during their campaigns by equipping the subclasses that already have it and using the jump during the subclass sample sections.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Translation: I don't have any actual reasons so I'm going to back out of the argument.[/quote] You haven’t given a reason either so good to see the pot calling the kettle black :)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Okay. Adding blink to more subclasses will make them feel more full and help fulfill their vision while increasing variety of gameplay across subclasses. Blink fits with stormcaller because the super and alternate melee are blink themed. Blink fits with Shadebinder and revenant because the subclasses can be used with blink during the campaign if you have it equipped while sampling stasis. It makes both subclasses play more interestingly and blink fits thematically with mask of bakris. Blink fits with broodweaver because if used during the campaign, you could use the jump with grapple and it felt very unique and fun. Blink fits with thread runner because thread runner is about movement, blink is movement tech. Should I go on or are you going to sit down now?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Gilgamesh: 4/26/2023 1:58:52 AM
    [quote]Okay. Adding blink to more subclasses will make them feel more full and help fulfill their vision while increasing variety of gameplay across subclasses. Blink fits with stormcaller because the super and alternate melee are blink themed. Blink fits with Shadebinder and revenant because the subclasses can be used with blink during the campaign if you have it equipped while sampling stasis. It makes both subclasses play more interestingly and blink fits thematically with mask of bakris. Blink fits with broodweaver because if used during the campaign, you could use the jump with grapple and it felt very unique and fun. Blink fits with thread runner because thread runner is about movement, blink is movement tech. Should I go on or are you going to sit down now?[/quote] 1) Opinion 2)Ionic Blink is reserved for the super it wouldn’t really help the flow and break the flow of amplified the main buff 3)Poor logic “oh i can use a bug to use it with stasis in BL so i should be able to use it” 4) Not really, Blink doesn’t move you that far it would just feel weird 5) Blink is a jump ability not a movement tech which you seem to not know Overall you think its cool and think its a movement tech and think it should be on all “movement” based subclasses with next to no real reasoning. Overall better solution; add new jump types

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by ACROCANTHUS: 4/26/2023 2:16:32 AM
    1: adding blink to more subclasses would literally cause no harm to them and give people more options and ways to play them 2: stormcaller has Ionic blink and the blink melee, that's two blink themed abilities. And blink on arcstrider doesn't break the flow so this argument isn't even right 3: it's not a bug? It uses the jump on your subclass but replaces your abilities with stasis or strand ones. And it makes the stasis gameplay more fun without hurting the subclasses so why would it not fit on it? 4: Have you tried it? No? Then shut up. because I have and it feels fantastic. 5: you can use blink as a jump, but you can also easily use it as a quick lateral movement. Shoulder charge is a melee but people use it as movement tech all the time [quote]Overall you think its cool and think its a movement tech and think it should be on all “movement” based subclasses with next to no real reasoning.[/quote] This is a blatant lie. There's literally thematic ties with stormcaller and revenant. And It can be used with two stasis and strand classes to great effect during the campaign. That's a good enough reason to want the jump on more subclasses. And blink can 100% be used for movement tech, if you can't, maybe you're just bad at using blink. Oh and you also still haven't said why blink shouldn't be put on more subclasses. you just made a few pathetically bad rebuttals on why I'm "wrong" The actual argument I'm making is. "Blink fits thematically with some subclasses and can be used on other ones during the campaign and feels great, so it should be added to them. Adding blink to more subclasses increases the variety of playstyles available to players, enhances the vision of some subclasses, and does not cause any imbalance in the game, so it should be done" Oh and just as a final note. Adding more jumps and adding blink to more subclasses can both be done, so that solution you gave doesn't even counter that blink should be on more subclasses. Look, I know you're not going to admit you're wrong here no matter how much I rip your argument into pieces, so I'm not going to even bother reading whatever you send next.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]1: adding blink to more subclasses would literally cause no harm to them and give people more options and ways to play them 2: stormcaller has Ionic blink and the blink melee, that's two blink themed abilities. And blink on arcstrider doesn't break the flow so this argument isn't even right 3: it's not a bug? It uses the jump on your subclass but replaces your abilities with stasis or strand ones. And it makes the stasis gameplay more fun without hurting the subclasses so why would it not fit on it? 4: Have you tried it? No? Then shut up. because I have and it feels fantastic. 5: you can use blink as a jump, but you can also easily use it as a quick lateral movement. Shoulder charge is a melee but people use it as movement tech all the time [quote]Overall you think its cool and think its a movement tech and think it should be on all “movement” based subclasses with next to no real reasoning.[/quote] This is a blatant lie. There's literally thematic ties with stormcaller and revenant. And It can be used with two stasis and strand classes to great effect during the campaign. That's a good enough reason to want the jump on more subclasses. And blink can 100% be used for movement tech, if you can't, maybe you're just bad at using blink. Oh and you also still haven't said why blink shouldn't be put on more subclasses. you just made a few pathetically bad rebuttals on why I'm "wrong" The actual argument I'm making is. "Blink fits thematically with some subclasses and can be used on other ones during the campaign and feels great, so it should be added to them. Adding blink to more subclasses increases the variety of playstyles available to players, enhances the vision of some subclasses, and does not cause any imbalance in the game, so it should be done"[/quote] 1)Not really a good reason, its better to just make new jumps for each subclass that fit them better, saying “it hurts no one” is showing you got nothing to really argue 2)The the idea is a thunderstrike then you appear killing all around you, thats why it has “blink” so your argument falls apart 3)Bug AKA not intended since Stasis doesn’t have Blink. Saying because you can use it in the story doesn’t make your point correct. Also it would make The subclass quite OP in PvP being able to use blink and have instant freeze abilities 4)Yea im sure you have buddy, and i have used it its not really as hyped up as you are making it. It doesn’t fit Strand what so ever anyways. 5) no you cant since it has a recovery period and if you try doing that in something like PvE you will die and in PvE its just kinda a worse burst glide. Are you really gonna compare shoulder charge to blink? 6) No there isn’t and you didn’t even try to prove it. If can be used with those subclasses in the “Trial” period of the supers which is a oversight by Bungie. Its not a reason, why put blink on those classes when new jumps could be made for them. Especially when they make no sense. 7)Its not a movement tech and its never been one, its a movement ABILITY but not a tech like shoulder charge is. 8)Wdym I didn’t say you responded to my post that put counter points on why you were wrong. Seemed like reasons to me. But hey you are just gonna hit me with the “it doesn’t hurt anyone argument” and make me seem like a bad guy obviously. Okay and your wrong they dont “thematically” go with them just because you believe so, and in your opinion they feel nice on Stasis and Strand. Literally finding posts of people who agree with you is almost impossible. Hell this thread has always had nearly 0 upvotes. Showing how many people disagree By that logic add it to literally every class and subclass and even add new variations. Of course a different jump type thats a teleport will feel differently than a jump XD

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon