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Destiny 2

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2/9/2023 7:58:49 PM
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Bungie uses flawed data to justify nerfs

Bungie makes iron banner control zones, cap zone trials, then tell Titan mains to play either stasis or void to get pinnacles knowing good and well no Titan main is gonna really chose behemoth of bubble. They do this for months on end then turn around and say bubble is over performing and deserves a massive nerf. Your data is skewed to make a particular subclass the most used and it’s disingenuous. What makes it worse is that amidst all of this you all have known that subclasses like Behemoth have been underperforming since the nerfs to it in pvp and not one mention of a buff or fix to behemoth Titan. You instead ignore that data about that. Removing damage buffs from sunspots something was a core part of the sunbreaker subclass since D1 taken. Then you give these long cooldowns for these supers and wonder why know one uses them. Where are the buffs and fixes? Revert Behemoth back to what it was and do the same for sunbreaker. We want to be radiant while in a sunspot.

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  • Let’s just call it what it is. Bungie hates Titan. Nerf TCrash and Void (Survivability.). Nerf our abilities, then give us a super that’s basically Striker 3.0 (Arc, Stasis and Strand). You know how all Titans do is punch punch punch. Imagine if we had a distance super. The other classes have all different supers and abilities. Ours basically change color. I’ve been a Titan since D1, Fire Hammers seemed like an opening into something new. I was wrong. “Wait and see Hulk Smash 3.0”. Ugh. Why not a meteor or smash the ground and a wave of Strand waves out in all directions like a title wave. “No ArchNin, punch punch punch. That’s your super. Oh and throw a few hammers and make a purple hut. That’s what you get.” #Bored

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