reading the TWAB a few weeks ago, I really thought, that PvE combatants of any kind will spawn every time you capture a zone, helping to defend it and getting stronger the longer you hold it. that would have been really cool and would earn the name "Fortress".
This mode now is just an ordinary control, being messed up by this everybody-spams-super-massacre two times a match, which is always dominated by the team having the most Bubble-Titans...
imho, Bungie again had the chance of delivering something really enjoyable but again decided just to slightly modify something old and call it new content....
Far as I'm concerned anti barrier or armor piercing weapons should penetrate through and this only makes it more clear.
It's the only super in the game that requires you spend a super to counter it. The penetrating rounds can still do less damage or whatever but having a game mode that focuses on flag capture when there are characters who can spawn invulnerable shields is goofy.
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