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Tell me all about your coding experience. I have a pretty good notion that the db entry for any weapon is insignificantly small by any standard.
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Multiply that one insignificant number by 600 and then by the number of total player accounts. Then along the same lines how many are accessing the vault constantly and loading up that data. Remember each weapon has various things to save as well as shaders, kill trackers, skins, masterworks, what level masterwork.