JavaScript is required to use Bungie.net

Forums

4/4/2021 2:57:03 PM
13
Proving grounds was definitely NOT tested as a nightfall before release.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I bet it was. Proving grounds gm ids a great test, and NOT too difficult.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Lol

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Implying they test anything themselves

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I want to see Bungle "Crack Team" of tester beat the Proving Grounds as a Video.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by sonicBOOM5431: 4/4/2021 3:26:00 PM
    My thoughts exactly. Idk who thought the tank room was ok at high difficulties. Absolutely 0 cover and just an unfair amount bullet spongey enemies. Yeah let's fill the room with 6-10 champions, a RIDICULOUS amount of ads, 2 tanks, and even more spawns when a tank is defeated. And let's make even the red bars stupid tanky and not give people a reliable source of ammo, cause they definitely won't need all the ammo that the enemies will just absorb anyway. And don't put any sort of cover either. Seems perfectly ok and fair to me Been sitting here asking for more difficult content for ages. Bungies version of difficulty is just unfairness apparently

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It’s an easy clear with the right team composition and loadouts. Anything less would be too easy. Stop complaining and work out a strategy. There are plenty of examples of how to clear it on YouTube.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Lol proper loadout like anyone can beat it without Ursa Titan spam or the cheese or both. Haven't seen anyone solo it since the cheese got patched.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • We've been running 2 Ursa titans and a wellock. We usually run out of ammo due to the extreme sponginess of the ads and then die trying to get ammo. Or we'll be rotating banner shields and the barrier champions regrn in between. Read my below response. I'm not against difficulty, but I'm not a fan of just straight stupidity. Sepiks and arms dealer were great gms. This one is not. I'm also not a fan of being almost forced to swap classes in order to succeed. I've never had to do that in destiny history, even in d1 y1 when my main class (hunter), was completely useless in pve. This strike is the first time I've ever had to do that. I'm fine swapping weapons and playstyles, characters, not so much. Just my opinion though 🤷🏼‍♂️

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well lock is not needed. Try chaos reach. Otherwise I have found that you just don’t have the damage output and things can get kinda hectic. If you check YouTube there are plenty of strategies for revenant hunters, invis hunters, and even shadebinders out there. This activity is no joke, but in my opinion that is what makes it fun.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I think its a hard clear but thats why I love it

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Same here. +1

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 1
    Guardian,Archon Of Light
    Guardian,Archon Of Light

    Blade Of The Traveler - old

    [quote]Been sitting here asking for more difficult content for ages. Bungies version of difficulty is just unfairness apparently[/quote] "Bungie ,I want harder content" "BUNGIE This contents too hard" 🤣

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I've actually loved GM nightfalls until this point. It's the perfect difficulty. Sepiks and arms dealer were very fun and difficult. This one is just stupid. Or they could do something akin to d1 nightfalls. They were also a perfect difficulty and fun to play. In d2, bungie just makes everything stupid boring easy, or stupid unfair hard.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon