JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Destiny 2

Discuss all things Destiny 2.
11/13/2020 8:17:15 AM
11

Taking a crack at balancing stasis in pvp.

These changes I suggested DO NOT have to apply to pve and I would rather they didn't. Warlock melee: No longer instantly freezes, instead it applies x8 slow effect on the enemy. (I would increase its damage slightly to compensate, but I don't know it's current damage value). Cold snap grenade: No longer instantly freezes, instead it applies x5 slow to enemies. (Increase its damage to make it a bit more lethal as its losing instant freeze). Duskfield grenade: Reduce suck in effect by 25%. Increase damage to 5 per tick. Warlock super: Each projectile applies x5 slow to enemy supers, requiring 2 projectiles to freeze (I believe it shoots 3 of them per button press). Still instantly freezes normal guardians. This will make it a little more difficult to freeze supers (I don't know if the shockwave one shots supers afterwards so until I know more I won't suggest anything to it). Titan super: Crystals that travel along the ground apply 5 slow to enemy supers (freezes normal guardians instantly as is) per activation (requiring 2 long range slams). Enemy supers within slams close range aoe still get frozen. Gives it less capabilities against supers trying to gap close against it but keeps it powerful if they are too close. Hunter super: Make the enemies...tornado...thing easier to see (make it a darker red or something). It's kind of hard to tell when it's an enemies sometimes. Bungie told us in the TWAB what slow does so I think THIS more than comfortably is an alternative for being frozen: Slow will reduce movement speed. Reduce ability regeneration rates. Suppress movement abilities (jump, dodge, etc). Reduce the following weapon stats: ADS speed ADS move speed Weapon reload speed Weapon handling Weapon kick direction Reduces weapon accuracy. This...is still a lot to take advantage of. Now let's say a target gets hit by the warlock melee but then is hit by a stasis grenade, it will then freeze because you have at least 10 stacks of slow (similar to how the duskfield grenade works). The freeze effect itself: Reduce maximum freeze duration to 4 seconds. Remove "break out" animation and allow movement immediately after breaking free (no stupid stagger animation). I do not think this will perfectly balance them, but I do believe it is a start to it. Freeze should NOT be as easy to use in pvp and considering how strong slow still is, it is MORE THAN fair that freeze itself no longer happens unless you make it costly by requiring a set up. I do not have a proper answer for the fragments that will require enemies to be frozen at least in pvp so that will be something they will have to work out. Maybe you can shatter the enemy for flat damage based on their slow count (x6 = 60 damage or something like that). Let me know what you guys think. Personally I would rather slow and freeze not be in pvp at all, but that is the trait of stasis and fully removing it strips it of its identity which I want to avoid. I think slow will be plenty strong and freeze still being capable with multiple abilities will balance out how often it happens, but it should still be able to happen.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Freezing in pvp literally makes no sense. It’s completely unavoidable when it happens, and is almost 99.99% a guaranteed death. This will be even emphasized more in Trials.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • As long as it stays the same in pve the ideas are great

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 1
    Regret
    Regret

    Cater to casuals! - old

    Or just make it that light based class abilities cleanse... it can’t get you in well, behind shield and hunter dodge instant break...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Easy fix.... get it the hell out of pvp. Charged light mods too. They’re just ruining the GunPlay with this ability spam.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Heh. Crack. As in ice cracks. There's snow way I'd miss it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • Good ideas, definitely think only supers should freeze. Having neutral game abilities freeze is too op

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by BraddyBo: 11/13/2020 10:37:38 AM
      The only thing that needs adjusting is freezing itself, not how the new grenades/abilities work. Breaking out of ice shouldnt do damage, resilience should dicate escape time and the ice itself should act as damage resistance (~30%) against anything but melee hits (which should always instakill). The way it is now, you have a 99.99% chance of dying if you are frozen regardless of the amount of health you had prior, if you attempt to escape or wait it out. BROKEN.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      1 Reply
      • Have a like for a constructive, respectful thread. Good stuff. 👍

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Edited by SolarCerberuS: 11/13/2020 8:36:05 PM
        Good Ideas I've had a think myself and I was leaning similar to you I believe only supers should have a true freezing effect, all 3 should have an aoe Aura of stasis that freezes nearby enemies while in super. Shadebinder super shatters frozen enemies caught in the aura with kills launching shards freezing nearby enemies. Behemoth super shatters and knocks back enemies from Titan upon landing causes further smaller aoe stasis explosions. Revenant super has the Kama blades still act the same but after initial attack the scythes orbit the hunter for 10 seconss shattering enemies caught in the hunters stasis aura and deflecting bullets back at any attackers. Grenades and melees shouldn't freeze but reduce mobility stat to 0 ,halve movement speed and pause all ability regens for 5 seconds.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • For the most part this is a pretty good outline, except the warlock melee, which I don't know what could be done to it. With the change presented, it's just gonna be a direct downgrade to the Hunter melee. I agree it needs to be changed, and the freezing is really powerful, but just turning it from freeze to slow is just gonna make it a Revenant melee that can't bounce off walls, can't hit go through multiple targets, doesn't have the capability to freeze (cause the Revenant one can freeze if both shurikens hit the same target), and doesn't have 2 melee charges Otherwise, all of these changes are good

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • You really think Bungie can go in and change an entire ability to do two separate things....based on the mode you are playing. Instant freeze to Slow down? I don't.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        You are not allowed to view this content.
        ;
        preload icon
        preload icon
        preload icon