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Edited by Lord Magris: 11/6/2019 5:06:00 AM
36

Little Did Everyone Know, Legendary Swords Are Really Good in PvE

I remember getting kicked from a Heroic Menagerie fireteam after I said I wanted Death's Razor. They said, "who in the world cares about swords" and "the only thing that matters is the triumphs". I didn't mind going for the triumphs, but all of a sudden I'm not allowed to play with them because I said something... ridiculous. I think Crota and Oryx rolled over in their graves and Eris sneezed. Maybe some players only care about titles and the Crucible, but I know a ton of players prefer PvE. Same here. Yeah, you might be better off with a shotgun over a sword in Crucible, but let me tell you, PvE is a different story, especially after the buffs that swords last got. With swords, especially ones with Whirlwind Blade, you can stun-lock a lot of strong enemies with the aerial combo and deal considerable damage at the same time. And they're swords, so you don't have to worry about reloading, so increasing your sword's ammo capacity isn't a bad thing when those extra swings can make up for your impact. Two things can happen when you increase your sword's ammo capacity. When you pick up heavy ammo, you get extra ammo. And this helps in the long run with blocking. Yeah, I said blocking. Even that's useful. Blocking also does two things. You can reduce a lot of damage at the cost of 1-10 sword ammo depending on the damage that you block. And a lot of enemies' knockback effects get reduced or nullified when you block them. Enemy quakes usually take away around 10 ammo, while regular shots take away around 1 or some value less than that. Standing in a fire (not to be confused with being inflicted by the burn status effect) will usually sap a lot of your ammo while you're in it though. Just block when you need it. Don't use it excessively unless you have a sword with Infinite Guard. If you use an Adaptive sword, you may want to try out light attacks a lot. Using your heavy attacks too much can take away a lot of ammo and lower your potential damage output. If you like jumping, you may like chaining an aerial light attack into an aerial heavy attack. If you use that particular combo, the heavy attack only costs 1 ammo but it still does the same damage. Doing little hops into that combo repeatedly does a MASSIVE ton of damage. And since the combo comes out fast, you can be ready to block when you need it. Now sometimes sword swings get a little weird. You might swing at a Minotaur's legs and completely miss for some reason or, if you're trying to attack a moving target, SOMETIMES you'll start lunging the wrong way for no apparent reason but not ALL THE TIME. So, if you use your swords right and in the right situations, PvE can be a breeze. [spoiler]Oh, and against Zulmak in the Pit of Heresy, I can confirm that legendary sword strats are a thing. Use a Well or a Bubble, maybe along with Oppressive Darkness, and you can employ these strats during damage phase. Nothing like doing in 3/4 of the boss's health yourself in 2 phases with this strat and a Nova Bomb as a 2-man fireteam.[/spoiler]

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  • Edited by Asylum: 11/14/2019 12:24:30 PM
    In truth swords have been good for a LONG time. But everyone is so stuck up steamers ass its pathetic. If streames dont use it 90% of the communtiy will quite literally demonize it and anyone that dares use it. I actually made a second warlock and went back through the entire vanilla campaign to get the warlock exclusive sword because i deleted it without realising what it was and how absolutely terrible the drop rate was then (and still is terrible btw), just so i could have it again and i made sure to lock but my hunter and titan specifics as well once i completed them. Still pull them out from time to time, still slay like they used to. To hell with what anyone says, if you wanna use it, bang that sh¡t out. If they dont like it tell them to pound sand.

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  • I would love to use my Worldline Zero a lot more.. But I hesitate because I still haven’t gotten it’s MW yet...

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  • I've used Eternity's Edge (Warlock Sword) since the beginning... even when Swords sucked. [b][i]Infinate[/i][/b] block is both fun and helpful. Especially now with the buffs to Swords. Blocking is also much more manageable even with low efficiency swords (like Crownsplitter for the Titan) Swords are an overlooked weapon, with blocking mitigating a surprising amount of damage while using a relatively small amount of ammo. Fun for add clear while also eviscerating stronger adds even with "Light" swings. May not be the "best" or "meta" but still very fun and useful in its own right.

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  • If the original three exotic swords still existed there would be some serious PvE meta shifts.

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    • Imagine kicking a player for using a good weapon lol what clowns 🤡 Personally I respect players who use swords in PvE and PvP.

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    • Edited by Lahgtah: 11/4/2019 10:59:11 PM
      Been rocking crown splitter for a long time. Over 30,000 kills with it and counting. Crown spliiter+Stronghold gauntlets+top tree sentinel=absolute TANK. With well-timed blocks, you can very well be invulnerable, but it is tricky to time the blocks(hence what makes it so rewarding when you do.) Can also punch an opponent to death for an overshield and go to pound-town on multiple enemies, or throw down a bubble(I like to call it my dueling-dome) on top of an opponent and absolutely slaughter with weapons of light. Furthermore, you are a very valuable asset to your fireteam in that you can rez other players with ease just by blocking while rezzing, making it much less risky for you. Too many people sleep on swords because of their long history of being useless/too dangerous, but since their buffs in season 6(IIRC?), they have been incredibly useful. Fun fact: swords have the highest potential damage output of any power weapon by a long mile given their ammo capacity. This is, of course, balanced by the fact they can't crit, the time it takes to get through this ammo, and how high-risk they are to use. At the end of the day, in my opinion, swords are just THE most fun weapons to use in the game with their high risk high reward gameplay, and that's why you'll find me running around with Crown Splitter in my power slot 90% of the time. I would get a throne cleaver, ideally with the same crown splitter rolls+assassin's blade, but finding 6 other players for heroic menagerie just ain't happening on my end. I only know 3 other people who play D2, and the LFG tool on the website is clumsy AF(really wish they had one integrated in game), so the extent of my endgame only reaches nightfalls.

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      • Edited by GrifterDeMier01: 11/4/2019 4:47:38 AM
        I've known this for a while. Just another little tidbit to anyone reading this, use a sword for your heavy slot in the haunted Forrest. By far the best weapon. Combined with the the mod on the masks that increased damage to all enemies and almost endless heavy ammo drops you can blast through bosses and all the red glowing mobs incredibly easy. You will 1-2 shot just about everything.

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        • Swords are definitely a solid choice and usually a lot of fun. Until the boss is a hydra.

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          • Swords are good and underused. I’m ok with that cause then they don’t get nerfed.

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          • I’m aware they got buffed in pve as shadowkeep was arriving, I only use them for bounties or if it’s my most powerful

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          • swords are fun, using a grenade launcher with 4x the dps to skip past the time you would spend blocking or standing next to a boss is better

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          • Recently got throne cleaver with counter attack. Smacked it on my Titan with stronghold and heavy finisher (I use bottom tree sentinel for rapid super regen). And MAN, it's a fun and effective build. There were moments during the 950 nightfall where I was the last one alive at the boss, which usually can end up being a wipe but, NOPE! I was able to tank everything and rez my teammates, without much issue. My advice is to pair it with a sniper (I use izanagi) and whichever energy weapon. That way you have a solid boss DPS weapon.

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            • Also for titans running top tree sentinel, the shield you get from defensive strike also increases the amount of damage your sword does.

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            • Titan main here, got the Throne Cleaver with tireless blade and assassins blade with honed edge. Its really good for trash mobs and ultras. The Curated Strykers Sure hand with surrounded and assassins blade is really good also.

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            • I’m trying for the Black Armory one with Whirlwind Blade+Tireless Blade. I also really like Black Talon

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            • There is very little incentive to using swords in this game aside from bounties and calibrations

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              • *chuckles in god roll Crownsplitter with Stronghold*

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                • I refuse to use swords until Bungie fixes the shit where you swing and teleport right through an enemy you were clearly going to hit.

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                  • [quote]I remember getting kicked from a Heroic Menagerie fireteam after I said I wanted Death's Razor. They said, "who in the world cares about swords" and "the only thing that matters is the triumphs". I didn't mind going for the triumphs, but all of a sudden I'm not allowed to play with them because I said something... ridiculous. I think Crota and Oryx rolled over in their graves and Eris sneezed. Maybe some players only care about titles and the Crucible, but I know a ton of players prefer PvE. Same here. Yeah, you might be better off with a shotgun over a sword in Crucible, but let me tell you, PvE is a different story, especially after the buffs that swords last got. With swords, especially ones with Whirlwind Blade, you can stun-lock a lot of strong enemies with the aerial combo and deal considerable damage at the same time. And they're swords, so you don't have to worry about reloading, so increasing your sword's ammo capacity isn't a bad thing when those extra swings can make up for your impact. Two things can happen when you increase your sword's ammo capacity. When you pick up heavy ammo, you get extra ammo. And this helps in the long run with blocking. Yeah, I said blocking. Even that's useful. Blocking also does two things. You can reduce a lot of damage at the cost of 1-10 sword ammo depending on the damage that you block. And a lot of enemies' knockback effects get reduced or nullified when you block them. Enemy quakes usually take away around 10 ammo, while regular shots take away around 1 or some value less than that. Standing in a fire (not to be confused with being inflicted by the burn status effect) will usually sap a lot of your ammo while you're in it though. Just block when you need it. Don't use it excessively unless you have a sword with Infinite Guard. If you use an Adaptive sword, you may want to try out light attacks a lot. Using your heavy attacks too much can take away a lot of ammo and lower your potential damage output. If you like jumping, you may like chaining an aerial light attack into an aerial heavy attack. If you use that particular combo, the heavy attack only cost 1 ammo but it still does the same damage. Doing little hops into that combo repeatedly does a MASSIVE ton of damage. And since the combo comes out fast, you can be ready to block when you need it. Now sometimes sword swings get a little weird. You might swing at a Minotaur's legs and completely miss for some reason or, if you're trying to attack a moving target, SOMETIMES you'll start lunging the wrong way for no apparent reason but not ALL THE TIME. So, if you use your swords right and in the right situations, PvE can be a breeze. [spoiler]Oh, and against Zulmak in the Pit of Heresy, I can confirm that legendary sword strats are a thing. Use a Well or a Bubble, maybe along with Oppressive Darkness, and you can employ these strats during damage phase. Nothing like doing in 3/4 of the boss's health yourself in 2 phases with this strat and a Nova Bomb as a 2-man fireteam.[/spoiler][/quote]

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                  • If only their hit reg wasn't garbage and their lunge range didnt make you feel like you tripped halfway through it...

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                  • My Sword is probably my BEST dps weapon ever. Im a little exposed to dmg now since armor 2.0 screwed everything up, but what would bungie be doing if they weren't out make awful decisions about game mechanics...

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                  • I use swords all of the time. They’re great for pretty much anything that you can actually hit as long as you don’t need to deal with blackout.

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                  • Swords are definitely underrated, but they have a lot of drawbacks to be fair. I don’t use shotguns as frequently for the same reason I don’t use swords: they leave you open to getting killed really quickly with not that many options for a getaway. Also the exotic sword selection kinda sucks. Worldline is trash and Black Talon chews through ammo really quickly and can’t heavy attack like a standard sword, so the only way to avoid getting architect’d is timing guards with the sluggish Heavy animations.

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                  • I’m ok with swords, I would use gold tusk, but I like xenophage...

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                  • I always have three swords with me for each archetype; these legendary babies of mine is melting (in a figure of speech) major and bosses like nothing else - and with a huge portion of “ammo” that goes along with it. Those Vex Gate on the moon is 100 staggered to death...with a simple sword. <3

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                  • The sword buff helped their viability but they're nowhere near their D1 viability for strikes. Their lunge range sucks and their heavy attacks have terrible hit detection where you waste ammo missing them instead. The Arc Empowerment during Solstice was the only time where D2 swords were actually good.

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