It’s the stupidest thing a game can have. It deflates the players enthusiasm to want to keep playing knowing that its totally dependent on luck. MAKE THE PLAYER EARN THE REWARD NOT GRIND THE SHIT OUT OF IT ONLY TO KEEP COMING UP SHORT EVERY TIME. For a game to maintain a players interest there has to be a sense of progression. Please require that ANY quest do not have a 100% RNG element to it.
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Malfeasance was a real pain in the ass bc you had to rely on getting the boss to spawn then you have kill it then you proceed along a really grindy quest then once you complete it all you get a let down of an exotic that you probably you will never use over any other exotic that is better at dps or killing another guardian faster Not to mention a trust can easily outgun malfeasance despite it saying they are the same archetype but you can tell malfeasance shoots way slower than 180 not to mention its super inaccurate