Let's hope it's a good one!
Edit:
[quote]Auto Rifles
Damage increased for rapid-fire, adaptive, and high-impact families. We find that Auto Rifles are a little unforgiving for the ranges they ask you to occupy in a world with special weapons, and as a result, we’re increasing the damage to offset the higher risk.[/quote]
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Agreed. Auto rifles have been in a rough place since Uriel’s Gift was nerfed. As annoying as it was, I wish they didn’t just bum it into the ground like they did. In D1, I could use any weapon type just about including auto rifles and it would still be viable or even beastly. I get that it is really hard to balance these things out in PvP, but it sucks that PvE suffers for it. That’s why I’m glad they are doing this and they do separate a lot of the buffs/nerfs between PvP and PvE lately.