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#balance

11/17/2018 7:25:53 PM
1

Terminal velocity should be an intrinsic perk of striker.

I don't necessarily mean the aftershocks part, but more so the extra damage for being in the air for a set period of time. This is the problem juggernauts fist of havoc suffers from. It can't deal any extra damage besides it's original flat super, so it has a hard time dealing any solid damage in crucible and in pve. Considering how bad trample is, there is no good reason this fist of havoc should be so weak. Considering its already lacking general power compared to earthshaker with neutral game and super, it sucks that it has to be stuck as weak as it is. This could also very well work with thundercrash too. It's a super designed to fly around and what better way to improve it than to make it more powerful for being in the air longer? Again, it wouldn't require a direct damage buff from bungie, but it will open these other 2 skill trees up without necessarily taking away from earthshaker. Terminal velocity just makes earthshaker so good and I think it would be a great addition to the other 2 skill trees as both of them could use a bit of a tweak for damage. What do you think?

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