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Edited by Circadian Wolf: 9/17/2018 2:05:00 AM
14

The science of telesto and why it seems overpowered

There's been a lot of talk about Telesto recently and whether it is too strong in pvp. I've had mixed experiences with it in the crucible so I decided to go over the raw facts. The testing here was done against red bar enemies on mecury patrol at 526 power, I compared Telesto to Merciless and the year 1 fusion rifles Main Ingredient and Wizened Rebuke, both of these are using liquid coils for increased damage and charge time. In regards to damage I will be comaaring the damage of a single shot, fusion rifles fire 7 shots in a single burst (haha bungie). Lets start with Wizened Rebuke. It has a charge time of 900 and a maximum impact of 100. It deals [b]370[/b] per bodyshot and [b]740[/b] per crit (yes, fusion rifles crit). Damage fallof at maximum range was 278. Main Ingredient has a charge time of 780 and an impact of 85. Each shot deals [b]299[/b] damage on a bodyshot or [b]598[/b] on a crit. Damage at maximum fallof range was [b]225[/b] so not a huge difference. Telesto also has a charge time of 780 and 85 impact, however each shot deals a whopping [b]570[/b] per bodyshot or [b]1140[/b] per crit, with an additional [b]7 (14 crit)[/b] impact damage for direct hits. Shots that miss stick to surfaces and deal [b]570[/b] at the centre of the blast radius, so no real bonus damage for direct hits. The proximity detonation occurs at a damage of approximately [b]360[/b], however the blast radius itself is greater than this, marginally smaller than a sticky grenade. Minimum damage I could get at the edge of the radius was [b]64[/b]. These shots have no damage falloff. So it's clear that Telesto is significantly more powerful that other legendary fusion rifles, even ones that have statistically higher impact. But what about Merciless, the other exotic? Well merciless, despite its impact of 75, deals the same damage as Wizened Rebuke, our other 900 charge time fusion rifle at [b]370[/b] a bodyshot and [b]740[/b] for a crit. This puts Telesto at approximately 1.5 times the damage of a 900 charge time fusion rifle, nearly double other fusion rifles of its charge time at aprox 1.9. When you combine it with the lack of damage fallof, its all round solid stats and an enhanced ability to multikill thanks to its explosions, this makes Telesto unquestionably the best fusion rifle at short to medium range. Now does it need a nerf? I was on the fence but I'm leaning towards yes after going through these numbers. You only need to hit half the shots of a normal 780 fusion rifle to land a kill, so there is a definite gap in the skill required. I can see why the damage numbers are higher than other fusions, bungie wanted to make sure its explosions weren't neutered by a lack of blast damage. However I think that could be solved by decreasing the damage while increasing the blast radius. Another option would be to simply up the charge time to 900 to put it more in line with other high damaging fusions. Neither of these would be crippling as Telesto would still be fulfilling its power fantasy: explosive multikills on grouped up targets.

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  • I rarely see it. Its super fun to get killed by one though.

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  • Telesto is fine. It’s an exotic!! It doesn’t need anything done to it. So tired of nerf herders. Figure out ways to counter weapons. Improve your game do t cry and let everyone else’s game suffer as a result of your inability to adapt.

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  • Nerf it because it’s better than legendaries? Just reduce special ammo drop rate.

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    • The weapon isn't OP. Its just annoying. Because the Year 1 map designs suit its strengths and protect its weaknesses.

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    • You could keep telesto the same archetype but just either increase spread or recoil, making users push into a closer range to land more bolts.

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    • So you used PvE data for PvP? The information you’ve gathered is not useful at all.

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      • Edited by piratepatchy243: 9/17/2018 7:08:23 AM
        Um, you did PvP tests in a PvE setting. The information you want is already made too, by [url=https://docs.google.com/spreadsheets/d/1_6zsM7kzvg0aUT8YtM_-Wg_5K1gKDOlrwfVzutEjq-s/edit?usp=drivesdk]Mercules904[/url]. To put it simply Telesto is a 4 bolt kill, and the ones that once were( high impact and Main Ingredient with liquid coils ) are now a 5 bolt kill. It doesn't take a genius to see which one is favorable, and if anything needs to happen it's a buff to other fusion rifles or shotguns will be left unchecked. Btw Telesto is good by its numbers alone but in terms of dps Merciless has it beat, the only other place it shines is The Blind Well.

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        • I just read the title....LOL...No!

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        • Edited by zNapSack: 9/17/2018 5:05:28 AM
          Said like a true Spartan. 'I don't need a weapon. I AM the weapon'. Hence all weapons in your characters inventories and in your vault have been removed. We appreciate your understanding in this regard. - The staff ;)

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        • People like to use the word "overpowered" all the time, but rarely specify compared to what weapons such weapon is considered "overpowered". As the meta stands now, the Telesto doesn't even make it to the top 5 most used weapons in pvp, so it shouldn't even be in the scope for nerfing yet.

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          • Edited by WoofinAintEazy: 9/17/2018 2:44:50 AM
            You can’t really be comparing an exotic to a legendary, because the exotic is always intended to be better. Merciless is a boss melting fusion rifle, so its recharge rate becomes non existent if you use if for its actual purpose. Merciless damage also will increase after reloading after a kill, which also needs to be taken into account.

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            • It doesn’t need a nerf, just moved to the heavy slot.

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              • Here’s a comment an an upmote B O O M

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                • Bump for science and the hour or two I put into making this post.

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