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5/25/2018 10:57:36 AM
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This stuff is exactly why Bungie went with 4v4, among other reasons, and a slower time to kill. Better overall connections with less players to match. Slower time to kill can lessen the impact of slower connections. But everyone wanted 6v6 back! This is exactly what happened every Iron Banner in D1 and all those matches people said green bar connected opponents are lagging. More people play during Iron Banner just cause it's Iron Banner and the infrequent players with bad connections come out to pull host.
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  • Hmm, interesting, So why won't they change to dedicated servers?

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  • I don't know. Other than money? I feel like it would have been worth it to them to make PvP on consoles at least 60fps, and add dedicated servers. You bet people would be playing a lot more of PvP if it was in 60 and felt like a good experience. PvP is the most replayable content after all. Even with dedicated servers, though, there can still be lag for various reasons. I still get laggy crap happening in games with dedicated servers, it's just less. So it's not going to make it perfect. We have to remember that.

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