Forge Setup information has moved [url=http://www.bungie.net/fanclub/forgeworld/Group/GroupHome.aspx]here[/url].
[Edited on 10.12.2010 6:42 PM PDT]
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Cool, thanks, that helped alot... (Or will... Damn Gamestop not delivering Reach yet!!! DAMN THEM!!!!)
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How do make a spawn/respawn point be zombie only?
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[quote][b]Posted by:[/b] Tabisar For the game specific spawn zones, such as for Assault and CTF, can I reuse the same zones or do I have to create new ones for every gametype?[/quote]Objects can only have one label, so you'll need multiple objects. Also be sure that if you're setting up respawn zones for more than one objective gametype that you set the "gametype specific" flag to true - otherwise the respawn zone influence will be present in other gametypes.
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[quote]Juggernaut nothing special[/quote] so there is no way to set a juggernaut spawn and attacker spawn also new problem with juggernaut. why when i set the rules for juggernaut to not only start with an assult rifle and active camo (armor ability) and enabled weapon pickup none of those effects take place when the game starts. juggernaut always starts with hammer and can't pick up anything else. is this a game problem or am i missing something. [Edited on 09.16.2010 5:54 PM PDT]
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For the game specific spawn zones, such as for Assault and CTF, can I reuse the same zones or do I have to create new ones for every gametype?
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[quote][b]Posted by:[/b] MoronicCinamun I was just wondering, what is the point of every object having a shape?[/quote]Because you can, for example, turn any object into the hill for King of the Hill. Or the drop point for headhunter. Or any other kind of game that needs an area.
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Some more tutorials would actually be fantastic, thanks.
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THANK YOU! I've been wondering which item was specifically required for Infection.
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I was just wondering, what is the point of every object having a shape?
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[quote][b]Posted by:[/b] skullkid3128 [quote][b][u]Juggernaut[/u][/b] nothing special[/quote] I haven't looked through the settings, but doesn't Juggernaunt still have goals it can go to? Or has that been taken out?[/quote] That's what race is for.
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[quote][b]Posted by:[/b] JonnyOThan [quote][b]Posted by:[/b] skitz319 Is there a way to turn an object into a flag like a mongoose for example? I was thinking of a map were you had to steal a vehicle instead of a flag if this is possible to do.[/quote]No, the CTF and Assault game engines always manually create the object that must be carried to the destination. [quote][b]Posted by:[/b] MUFC David Hooked my capture card up and made a video of my problem: [url=http://www.youtube.com/watch?v=8LbiOi0L2AM]http://www.youtube.com/watch?v=8LbiOi0L2AM[/url][/quote]You can only plant the bomb on the goal of a team that is currently active in the game. I bet you have it set up correctly. Try playing it in splitscreen with one player on each team.[/quote] Ahh Okay my bad :) Thanks for you help.
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finally, thanks for putting this up, though it could be made simpler like by changing the objective objects to suit each objective game like in halo 3 [Edited on 09.16.2010 4:12 PM PDT]
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[quote][b]Posted by:[/b] skitz319 Is there a way to turn an object into a flag like a mongoose for example? I was thinking of a map were you had to steal a vehicle instead of a flag if this is possible to do.[/quote]No, the CTF and Assault game engines always manually create the object that must be carried to the destination. [quote][b]Posted by:[/b] MUFC David Hooked my capture card up and made a video of my problem: [url=http://www.youtube.com/watch?v=8LbiOi0L2AM]http://www.youtube.com/watch?v=8LbiOi0L2AM[/url][/quote]You can only plant the bomb on the goal of a team that is currently active in the game. I bet you have it set up correctly. Try playing it in splitscreen with one player on each team.
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Thanks Johhny!
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[quote][b]Posted by:[/b] JonnyOThan [quote][b]Posted by:[/b] MUFC David Okay I have placed the bomb spawn, I have made it the blue teams bomb spawn. So do I have to place the as_goal as red team, so the blues go into the base and plant the bomb there? I am really confused. [/quote]An object labeled "as_bomb" will spawn a bomb for the team that owns that object (or a neutral bomb as the gametype requires). An object labeled "as_goal" is the object which the owning team is trying to defend. So you can have a Red Team "as_bomb" and a Blue Team "as_goal," and only the red team will ever be able to score. For a full-blown Assault set up, you need one "as_bomb" and "as_goal" for each team (and usually they're close to each other), and one neutral "as_bomb."[/quote] Hooked my capture card up and made a video of my problem: [url=http://www.youtube.com/watch?v=8LbiOi0L2AM]http://www.youtube.com/watch?v=8LbiOi0L2AM[/url]
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Is there a way to turn an object into a flag like a mongoose for example? I was thinking of a map were you had to steal a vehicle instead of a flag if this is possible to do.
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labels? I have no idea what this is about. And does every object have the ability to turn into a cylinder/box? :/
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Is there a way to create a spawn point that will only be available when it is clear of the opposite team? I want to do something like this for an invasion game type.
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just wondering, can you set a vehicle, like a warthog or scorpion, as the bomb target? So that you have to arm the bomb on the vehicle? because i'm thinking of making a gametype like that.
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well doesn't it get anoying where you can easily be spawn killed on zombie games? i always hated alot of the infection games on halo 3 because they would mostly be set up for spawn killing.
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Thank you, Jonny!
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Wait, so there HAS to be a save haven for infection maps?
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i beleive that they said they are going to be using more comunity made maps and game types in one of the vid-oc's. [Edited on 09.16.2010 2:56 PM PDT]
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My friends and I are having trouble using Respawn Zones, Safe Area and Kill Areas in effective manners under the Invasion gametype. Is there any useful info on this subject out there? [Edited on 09.16.2010 2:56 PM PDT]
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Are we going to see better support from bungie to actually put community content online? Atlas was kind of a joke during Halo 3. Almost no community content ever made it online. I want to see community made content show up in the pre-game map/game voting booth. All these improvements to forge go virtually wasted if the content never makes it to matchmaking.
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WHat about a list of what the Forge Items are with Pictures and some tips and tricks ,anything like that in the works?