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#feedback

Edited by Razzupaltuff: 12/26/2017 10:24:55 AM
4

Remove Masterwork perk rerolling - make all perks available for choice

It's an asinine grind already to just get enough masterwork cores to turn a weapon into a masterwork you already have. It's even more asinine to only give you 1 - 3 cores from a dismantling a masterwork weapon when creating it costs 10. Now Bun-effin-gie makes us grind [b]even more[/b] to get cores to reroll guns, and get more cores to reroll them again, and again, and again, until finally and with a lot of luck you get the roll you want. I spent 15 masterwork cores until I just had faster reload on my Better Devils. HOLY EFFIN HELL, I hate you for this, Bungie! So Bungie, remove the masterwork reroll mechanic, and add all available masterwork perks as extra perk column you can chose a perk from just as it is already done for the regular gun perks. And stop the f* giving something to the Destiny 2 community with one hand and then turning around and taking it away with the other!

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  • Totally agree. The perks are pretty lackluster as well

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  • Edited by GraciousEel761: 12/26/2017 11:10:25 PM
    There's some options for this Masterwork rework system: 1) Allow people to select which mod they want, from a list. 2) Make Re-rolls less expensive, maybe just Legendary Shards, Glimmer or even free (gasp). Either one accomplishes the goal. Personally, I hate Re-rolls on weapons. Just like I hate RNG perks on weapons. However, I'm ok with the idea of RNG mods/perks, only if they can be replaced at will, like they would in a crafting system. I also dislike the random amount of Masterwork cores that can drop. 1-3 is insane in my opinion. Why not just a set amount? More unnecessary drama being added into the game. What purpose does this serve? As I always say, the game doesn't need more stuff to grind. It needs more new content. Grinding is bad, new content is good. Its real simple.

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  • Sure

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  • Or jus increase the drop rate for parts?

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