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#feedback

11/30/2017 8:20:34 AM
24

Common complaints that aren't really problems.

1. The new weapon system. All it needs is better diversity, and perhaps more weapons like Fighting Lion, which is an exotic Grenade Launcher that can be used in the Energy slot instead of the Heavy slot. It would be nice to see other exotics that are "out of slot" for their type, allowing more build diversity. 2. 4v4 PvP. Some people are going to like this format better, some are going to prefer 6v6. This is an opinion, not a problem. Personally, I can't imagine putting 12 people into the current PvP maps; it would be utter madness! 3. PvP time-to-kill. I'm struggling to understand why anyone would want the D1 time-to-kill back. The longer D2 TTK results in more engaging firefights, the ability to make feints and flanks, and generally more exciting PvP. Regardless, this is again an opinion, not a problem. 4. Nightfall Timers. It's there to keep you from creeping through a Nightfall, playing extremely safe, and thereby trivializing the challenge. As an endgame activity, Nightfall Strikes are supposed to be challenging, and the timer is part of that challenge. There are a lot of issues that need to be addressed -- many of which have been recently acknowledged. The game is indeed far from perfect. But these four specific design decisions aren't likely to change and arguably shouldn't.

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  • If there was some realistic SBMM then I'd agree that 4v4 vs. 6v6 could be just an opinion, especially for quickplay. With just one less-skilled player, or one who leaves, on a team then that team is at a serious disadvantage - especially in the objective-based modes. More of a disadvantage than in 6v6. 5 decent players (with 1 sacrificial lamb) can realistically mange two control points. Or, pick up crests. In Clash you can pick your engagements a little more judiciously. In 4v4...probably not happening that way. You'll be lucky to occasionally control two points, and will be lucky to pick up many of the crests you create. Winning the match = better rewards. More % toward your Crucible engram, more tokens in IB and faction wars, completing the bounties that will begin with the DLC.

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