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#feedback

11/30/2017 8:20:34 AM
24

Common complaints that aren't really problems.

1. The new weapon system. All it needs is better diversity, and perhaps more weapons like Fighting Lion, which is an exotic Grenade Launcher that can be used in the Energy slot instead of the Heavy slot. It would be nice to see other exotics that are "out of slot" for their type, allowing more build diversity. 2. 4v4 PvP. Some people are going to like this format better, some are going to prefer 6v6. This is an opinion, not a problem. Personally, I can't imagine putting 12 people into the current PvP maps; it would be utter madness! 3. PvP time-to-kill. I'm struggling to understand why anyone would want the D1 time-to-kill back. The longer D2 TTK results in more engaging firefights, the ability to make feints and flanks, and generally more exciting PvP. Regardless, this is again an opinion, not a problem. 4. Nightfall Timers. It's there to keep you from creeping through a Nightfall, playing extremely safe, and thereby trivializing the challenge. As an endgame activity, Nightfall Strikes are supposed to be challenging, and the timer is part of that challenge. There are a lot of issues that need to be addressed -- many of which have been recently acknowledged. The game is indeed far from perfect. But these four specific design decisions aren't likely to change and arguably shouldn't.

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  • Edited by EvilGrin1987: 12/2/2017 10:48:20 PM
    I disagree, I use to like the new system but have grown to see the flaw in it. With not having sniper and shotguns in their own category pretty much makes them obsolete. Rocket launchers are the far superior option for ranged attacks and swords are better for close quarters. With both swords and rocket launchers there is no need to aim, basically. Making them easier, funner, and more effective. Having 2 primaries means picking between 2 weapons that just put out less damage and the previous D1 loadout. 4v4 Should have been only implemented into the competitive playlist. Casual should have remained 6v6. I kind of agree with the TTK, wish it was a little faster but can live with it Nightfall timers do not make the nightfalls challenging, they need to have tougher enemies. However, the 2 primary system won't allow this due to not enough power ammo drops. No one likes to primary a boss to death. We want to feel powerful Here is a summary of what I feel the loot system should be more like. [url]https://www.bungie.net/en/Forums/Post/239408890?page=0&sort=0&showBanned=0&path=1[/url]

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