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#feedback

2/2/2017 11:21:29 AM
1

The changes to primaries I'd put in WEAPON rebalancing

I have used every single one of these archetypes of weapons and after extensive research and playtime this is what I would do: Slow rate of fire pulse rifles: buff base stability and range medium rate of fire pulse rifles: - Fast rate of fire pulse rifles: Nerf base range and high call rounds should be a replacement for stability not to be added to stability perks. Slow rate of fire auto rifles: Buff base accuracy and range medium rate of fire auto rifles: buff damage and accuracy slightly fast rate of fire auto rifles: - slow rate of fire scout rifles: buff handling and stability medium rate of fire scout rifles: - fast rate of fire scout rifles: buff damage slightly HC in general: Take away bloom and make range damage dropoff more severe, this'll also make fast rate of fire HC better, because bloom is one of the main reasons that those aren't a good option right now. slow rate of fire HC: buff reload speed and range medium rate of fire HC: - fast rate of fire HC: Buff handling

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  • At first glance I was like wow didn't cover special weapons.... derp me... lol, your proposed changes seem fine. I'd be happy with that being that we're only talking about primary weapons

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