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#feedback

12/13/2016 8:19:47 PM
86

We Need Weapon Balancing Really Bad!

Weapon balancing needs to happen... and quickly. I know multiple of my friends who are unbelievably good players said that if in the next patch there was no weapon balancing they would stop playing and they held true. As well as crucible fixes. FIVE MAIN POINTS: Decreased Weapon Flinch Nerf Clever Dragon Archetype Pulse Rifle and Matador Archetype Shotgun Dedicated Servers for Trials and Iron Banner Balance of Subclasses Skill Based Matchmaking for Trials and Iron Banner Sorry all Shotgun Warriors who will be butt hurt by this.

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  • [quote]Decreased Weapon Flinch[/quote] I can only assume this is related to snipers... If thats the case then no, the reason the flinch was added was to end the 1k stare/LDR/longbow meta. [quote]Nerf Clever Dragon Archetype pulse rifles[/quote] Or we could improve exsisting weapons? I see this alot... Demanding metas get nerfed so they dont have to adapt kr change their play style. [quote]Matador Archetype Shotgun[/quote] Again, nerf the meta so you dont have to change. If you dislike them, use a side arm or fusion. [quote]Dedicated Servers for Trials and Iron Banner[/quote] Uh no... Dedicated servers would probably be worse then what we have now, i wont go to heavily into details but have you ever noticed that mechanics like supers, double jumps, weapons, ect are turned off? And notice how not alot goes on at the tower? You dont see the clyde wondering around mopping the warlock chambers like hes suppose to. The reason is that things like weapon mechanic, projectile physics, supers, pretty much all pvp/pve aspects would cause [b]insane[/b] lag. Like... Playing TF2 on a comador 64 on dial-up levels of lag. (Obviously an exaggeration but you get what im saying) [quote]Balance of Subclasses[/quote] Not exactly sure what youre refering to... [quote]Skill Based Matchmaking for Trials and Iron Banner [/quote] Trials has a different matchmaking system comparing win/losses on your card. As for iron banner its match making up till the recent matchmaking "nerf" was based on skill first, connection second. Now its connection first, skill second. [quote] Sorry all Shotgun Warriors who will be butt hurt by this.[/quote] Uh... Youd be effecting more then just "shotgun warriors" because it would also effect pve players.

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