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Destiny

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11/22/2016 5:47:27 AM
23

K/D Vs the OBJ

Full Leeroy

219

Never go Full Leeroy

73

When you're playing Clash, then all you have to worry about is getting a good K/D and the W. However when you're playing Control/Zone Control/Rift it's the OBJ. The question is, are you willing to go full Leeroy Jenkins to prevent a cap/dunk the spark/cap a point? I looked at my profile the other day and saw that while my K/D wasn't anything for MOM to grab the camera for, I was at least getting a lot of caps and control preventions. I've gone full Leeroy and I can tell you, that even though you may die and get some Warlock Lipton Service, it's worth it if you're team capitalizes on the strike and makes the play. However when you go in, prevent the cap/almost make the cap only to see a blueberry just stroll on by looking for another kill, it makes me want to reach through the interwebz and choke him with his ethernet cable. I'll leave it at that as Micless Blueberries is another topic entirely and would take pages without end to thoroughly vent upon. So for the TLDR crowd: To Leeroy, or not to Leeroy, that is the question: Whether 'tis Nobler in the mind to suffer The Slings and Arrows of outrageous Fortune, Or to take Arms against a Sea of troubles, And by opposing end them: to die, to sleep No more

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  • A lot of people will say not to worry about k/d and just get as many balls to the walls kills as possible. Personally, I'm not one to get all worked up about stats, but I will try hard to go positive. Taking the base number of 100 pts per kill: If you get 20 kills, but die 20 times, you alone have fed your opponents a minimum of 2000 pts. Taking assists and specialty kills into account, that number could easily be 2750-3000 pts. If your 20 kills happened to be solo kills (for sake of argument), you'd have only earned a bit over 2000 pts. This is not even taking into account Control. That is all hypothetical, but entirely possible. All that hot air to say that even a 1.0 k/d when you have a high amount of kills is still enough to boost the enemy just as much, or more, than your team. I would rather see a guy on my team with 15 kills and 6 deaths than 25 kills and 20 deaths. Lol.

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