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#exotic

4/27/2016 3:44:56 PM
16

Warlocks need the boots and moves!

Yes

126

No

21

Maybe with different exotic perks...

7

It's become somewhat concerning to me, and while I'm quite sure that it's me feeling as though my warlock is lacking something. Before anyone says anything, yes. The Voidwalker buff is kinda overpowered in certain situations, especially with the Nothing Manacles. However, the other subclasses weren't overly nerfed with the exception of Fireborn's duration being reduced. Nice drawback to be honest. What I'm mainly talking about is the video that is linked here. There is no doubt that there are no boots for the warlocks at this current moment... and one other glaring thing. This might not be obvious, but warlocks are also lacking in mobility. It's quite obvious to a warlock main such as myself. Sure, we have blink, but so do hunters. We have the ability to glide, but not skate through the air as titans do. What's more thanks to TTK, hunters can now shade step, and with the addition of the Twilight Garrison, all of the Titan subclasses can now effectively skate across the map. So what do warlocks get? Double grenades, double melees, and offensive abilities. Sure, purifier robes do count as defensive, but only even then, the blinding effect doesn't last for long, and revived players are immune to the effect if they are brought back after the sunsinger revives itself. Some can argue that the Stag helmet and the Skull of dire ahamakara is also defensive, but they rely on having super, or being the last one alive. I know that bungie may already have something planned for these boots, if they have not simply tossed the idea away. If you search in the armory, you'll find that the warlock boots have been removed. They are nowhere to be found, and in all honest, I don't want that to actually be the case. We deserve at least one good pair of boots to walk around in our robes with. If they weren't completely removed, but are being reworked, then here is my suggestion for them. The warlocks want knowledge and power, so they hunt for that knowledge and power. Osiris discovered the secrets of the Vex, but did he really leave us anything? I want to believe so, in the form of the Transverse Steps. The Vex have been known to teleport through space and time in an instant, and so should we with these boots. Made from the remains of Athion, shattered throughout time, I would love to see these exotics allow us to Teleport Slide. It would replace the slide with the teleporting animation of the Vex, nothing like the goblins, and hobogoblins, but more like the minotaurs. No doubt, we all know how annoying it can be to aim a shot at a minotaur and miss because it teleported to close the gap to melee you. Outside of that, increased crouch movement would be nice to keep up a slight momentum advantage. It'll have limitations, no doubt, but I'd leave that to the developers at bungie to do what they believe is balanced. If you believe that this would be overpowered, then consider this. You can only slide when your character is actively sprinting, and sometimes when you finish sliding, you'll end up in a sprint lock, which prevents you from sprinting until you stop moving. Next, you can only slide in the direction that your character is facing while sprinting. Finally, you can easily mess up and accidentally slide off the map. I'd love to see a warlock panic slide and end up off map because of this. Outside of that, it's probably no different from the shade step or the twilight garrison. Sure, you're not completely invulnerable while doing either, but then again, warlocks have very little in comparison to the other two classes now. We have extra grenades, and melees, and super ability bonuses, but so do other exotic armors for the other classes. If you agree with me, and want to see bungie at least consider this (If they already haven't) then help out by liking, sharing, or even simply linking others to this thread. Even if you don't agree with me, then simply don't like, but maybe share to another warlock main that might be wanting something a bit more. Help me get bungie's attention by looking at this thread. Maybe we warlocks can finally get a pair of boots to show off for once. Nothing against the radiant dance machines here. Those are cool as ice from the moon. (I don't want battles going on about warlock master race, or hunter master race, or even titan master race. It's pointless and an obvious stereotyping for destiny players. If you don't like the idea of the warlocks getting mobility exotics, then simply say that you don't like them, explain why, and move on. If you wanna say that you don't care, then don't post anything. It saves many headaches for the future. Thank you.)

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  • I realize now that some guardians did bring up some vital things. First off, yes. Shadestep doesn't grant invincibility during it's use. It only lowers the hitbox to that of a crouch and causes the hunter to go invisible for a brief moment. I've melee struck many a hunters who tried to get away with this in CQC situations (Which really isn't the way to use shadestep really). Next, teleporting. After looking at a few comments, I do realize that the slight bit of invincibility as you are teleporting will turn the pvp meta into a shotgun only meta, as it will greatly upset snipers and fusion rifle users. I really wouldn't want the Fusion rifles to go back into a dark age ever since their first major nerf had hit. They've just recently reappeared more often in pvp, which I'm glad about. So how's about this for the exotic perk? Why not have the blink jump mechanic change instead. We already know that a helmet for the warlocks will allow them to earn a rumored pre nerf blink, but how's about a captain's blink? We all know how annoying it is when we have that perfect shot aimed for them, and they blink away at the last second to their left or right. To compensate for no vertical movement though, you'd have to give the warlocks a higher base jump, since they won't be able to glide or blink. It would still allow evasive maneuvering, while not being too op to shift the meta, as often times blinking doesn't work out too well. Way too many times that I've been gunned down mid blink before it the animation could complete, leaving my rag doll corpse flying through the air as I tried to move. Also wouldn't mind being able to blink out of being stuck by a sticky grenade, especially fusion grenades. One too many times I've seen those grenades chase me around a corner to try to latch onto my face. Is that a better option? If so, then comment on it.

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  • We're still missing 9 exotics from over half a year ago

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  • started to cringe when you talked about knowledge and power

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  • Damn man😃 You make a valid point about Warlocks👍

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  • Edited by GoodSugar309: 4/28/2016 6:36:59 PM
    I don't main a warlock anymore but I think it'd be pretty cool if they had boots that let them walk around midair for a couple seconds. You might call it op but I call it -blam!-ing epic!

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    1 Reply
    • How about blink step instead same idea as teleporting but no sprint required and works like shade step

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    • I use all characters pretty equally, for the record. I would absolutely love for the warlock to have some quicker evasion move.

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    • Warlocks don't have boots for one reason. Bungie have lots of ideas for them but darent implement anything because of upsetting pvp. End of story, argument, thread, the world.

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    • Edited by klymatyk: 4/28/2016 6:13:54 AM
      Okay, as a hunter, shadestep is not all that amazing. I get sniped TONS of times mid step. In fact, my forte is blade and golden, I only use shadowshot in crucible when I have a bounty, other than that, it's only used in PVE. If you teleport like a minotaur you are LITERALLY immune for that short time, and neither the hunter nor titan are immune while doing their step or flight movement. Relax, the warlocks still have a lot more perks and doubles on everything, with a fire grenade that even has a perk SPECIFICALLY to burn longer.

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      10 Replies
      • Bumps!

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      • Yes

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      • No thanks. I definitely prefer LESS teleporting in PvP to more. Also, IMO, the rebalancing of radiance was all good. The lowered duration means that after I use it to come back to life I can start building it back up again sooner, which is great for PvE and even good for PvP, while the increased CD rate on abilities means that it feels like something is actually happening when I use the super.

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      • [quote]voidwalker buff[/quote] what buff? They made the perks do what they say.

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      • Edited by GeorgetheWarlock: 4/27/2016 5:52:47 PM
        This would be perfect. Bump ps I don't think that voidwalker is OP.

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      • That sounds amazing. I wanttt

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      • Edited by CarniverusParrot: 4/27/2016 3:52:54 PM
        Bump. Cool idea. I never thought of a teleport slide. This would be fun

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