JavaScript is required to use Bungie.net

#feedback

1/3/2016 2:00:49 AM
6

please fix red spectre

please look into fixing red spectre's stats. it looks like it is supposed to have a distinct archetype of 88/24 compared to 88/8 or 77/28 countered with extremely low stability, but the damage is the same as an 88/8 with twice the recoil. it is a really cool weapon but is pointless to use.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by Scott Se7en: 1/3/2016 5:57:26 AM
    [quote]please look into fixing red spectre's stats. it looks like it is supposed to have a distinct archetype of 88/24 compared to 88/8 or 77/28 countered with extremely low stability, but the damage is the same as an 88/8 with twice the recoil. it is a really cool weapon but is pointless to use.[/quote] It's been like that for months since TTK came out, that's why you shouldn't bother with it. Even if you have the right perks with it, it's still going to be bad. Red Spectre is basically a mid rof Auto with a low stability making that weapon is just as bad as a green rarity Quagmire AR1.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon