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#Halo

8/20/2009 2:03:58 AM
242

Test patch 1.09 for compat fixes

Hi all, Last night I decided to sit down and fix the problem where 64-bit machines with >4GB of RAM complained that you have 0 RAM. That was easy. Then when I tried to test the fix, I discovered the compat problem with the recent IE security fixes, and saw the threads here suggesting that people uninstall them. That's no good, right? So I put together a fix for that, too. I'd like you guys to try it out on your various systems and make sure that (a) it fixes those problems, if you had them , and (b) doesn't cause any new ones. NOTE!!!!!! This will *not* have any impact on gameplay. All the changes are finished happening before the MGS logo movie even plays! Every time there's a patch, there are always a few people whose internet connections happen to get flaky that day, and they assume there's a correlation. This patch won't change the game. It's your imagination. Really. This patch is only for HaloPC, not for CE yet. If a little time passes and no one can convince me that the patch is buggy, I'll port the changes over to CE and release both. This version will network with 1.08 in the same game, it doesn't break compat. Try it out, reinstall your missing IE patches, and post your results here. If anyone is still running Win98SE (gasp!) let me know if it works as well as previous versions. Thanks! [url=http://www.bungie.net/images/games/halopc/patch/halopc109.zip]1.09 Beta patch[/url]
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  • [quote][b]Posted by:[/b] sawnose [quote][b]Posted by:[/b] deadLuya The haloceded.exe in the zip is rev. 1.0.8.616 date stamped 8/6/08 and gives the memory allocation error with the latest IE patches.[/quote] oops, updated with the new server, thanks. re: no-net-work-compatible, that's to give you assurance when running the new client that you're only going to see servers that are secure against the known exploits. I figure that's better than leaving you wondering if a given server is safe or bug-prone.[/quote] I appreciate your concern, but I'm a little concerned and confused. Correct me if I am wrong, but isn't this patch only for 64-bit editions of Windows, IE patches, and the haloboom exploit? Unless there is an undisclosed fix, I don't see any risk in clients connecting to older server versions, especially since that's what the patch is already doing for Halo PC. Forcing yet another move to 1.09 will destroy the existing community support. Oh well, at least because of Halo's poor method of updating (not going by the exe, but rather the value in the registry), I guess we can just stick with 1.08 but force OpenSauce to change the build version to 1.09. Either way, thanks for your support. [Edited on 10.05.2009 11:12 PM PDT]

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  • I want to thank sawnose for keeping halo alive and for continuing to patch it. I found this patch in the hopes that it would fix a long time problem I've had. Ever since I've switched to a 64 bit operating system Halo has had uncontrollable lag on my machine. Usually i have a ping somewhere between 30 and 100. For the first 30 minutes everything usually plays fine but then lag will slowly set in it gets worse and worse until finally I can't walk straight at which point restarting my computer usually solves the problem. Now with the reading I've done it appears this has something to do with bad netcode introduced to support 56k players. I'm wondering if there is a solution. If not I'm wondering if there is a way for the community to help. hopefully a way that is actually helpful. I know it is unlikely for halo to be opensourced (maybe as a political move by microsoft to freak out the linux community?) But maybe it is possible to recruit some coders from the online community to fix the netcode. Or maybe someway to get more people from the original team to release a final patch that most everyone can be satisfied with? Just throwing ideas out there and trying to find a way that will make halo a more solid online game. Also I did try the 1.09 patch and it does fix it asking about ram and such for me. I tested it on Windows 7 64 bit Ultimate RTM, and everything seems to be working except for the lag for me.

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  • [quote][b]Posted by:[/b] deadLuya The haloceded.exe in the zip is rev. 1.0.8.616 date stamped 8/6/08 and gives the memory allocation error with the latest IE patches.[/quote] oops, updated with the new server, thanks. re: no-net-work-compatible, that's to give you assurance when running the new client that you're only going to see servers that are secure against the known exploits. I figure that's better than leaving you wondering if a given server is safe or bug-prone.

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  • [quote][b]Posted by:[/b] sawnose This version is not network-compatible with any other build.[/quote] Why is this? Is there a change in the actual netcode which makes playing between 1.08 and 1.09 impossible, or did you just not make the build appear as 1.08?

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  • [quote][b]Posted by:[/b] sswap [quote][b]Posted by:[/b] sawnose The test patch for CE is ready. http://www.bungie.net/images/games/halopc/patch/haloce109.zip The only changes are the ones from PC 1.09. Let me know how it goes. [/quote] Works for me. I mean, the game loads. At last ! :) [quote][b]Posted by:[/b] sawnose This version is not network-compatible with any other build.[/quote] Hence my lobby showing no server. :( Is that only temporary ? Oh, and The Message in the lobby still talks about the manual update required at http://microsoft...[/quote] works great for me expect the game servers. but this wil be fixed when the update goes on the auto updater right ?

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  • [quote][b]Posted by:[/b] sawnose The test patch for CE is ready. http://www.bungie.net/images/games/halopc/patch/haloce109.zip The only changes are the ones from PC 1.09. Let me know how it goes. [/quote] Works for me. I mean, the game loads. At last ! :) [quote][b]Posted by:[/b] sawnose This version is not network-compatible with any other build.[/quote] Hence my lobby showing no server. :( Is that only temporary ? Oh, and The Message in the lobby still talks about the manual update required at http://microsoft... [Edited on 10.04.2009 10:33 AM PDT]

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  • The haloceded.exe in the zip is rev. 1.0.8.616 date stamped 8/6/08 and gives the memory allocation error with the latest IE patches.

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  • Roger you get my vote for mod of the year. And a cookie

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  • The test patch for CE is ready. http://www.bungie.net/images/games/halopc/patch/haloce109.zip The only changes are the ones from PC 1.09. Let me know how it goes. This version is not network-compatible with any other build.

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  • [quote] If Roger is going to play around with a 6 year old game as a hobby, why not release the source code to the real community, the people that actually play and have developed as best they can workarounds and fixes for Microsoft's mistakes? I will say it again, Bungie should devote their energy to H2v. As someone who got ripped off on that game, I feel sorry for the people still trying to play it. What a disaster. Feel free to continue calling me an idiot, I honestly don't care one bit. The older gamers who remember Oni, and the Myth series should be shouting from the rooftops that what Bungie has become to PC gaming is nothing more than a detriment. [/quote] He cannot legally release the source code. Also those of us that are from the marathon generation are disappointed. Honestly. I am going to be straight up about this. I hardly play multiplayer games. I thought Halo 2 was fine. Singleplayer worked fine. nothing was broken with map loading and rendering and playing the maps. I don't see that as a problem, Multiplayer is a whole different ball-game.

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  • Can't wait for 1.09 CE either (my Halo is locked up by these IE/Windows patches incompatibilities). Sawnose, any ETA for this one ? (and thank you so much for handling all this) [Edited on 10.03.2009 3:15 AM PDT]

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  • [quote][b]Posted by:[/b] Frnksnbns words [/quote] They can't release because they won't talk with Microsoft about it.

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  • how do you download the game

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  • [quote][b]Posted by:[/b] jcap If anything, you could say that Halo on the PC is one of the most rock solid games ever. Other than the aimbot, it is LITERALLY impossible to cheat, since everything depends on the server. [/quote] If you are who I think you are, I'm saddened by your attitude. Plus you are flat out wrong on a few things. I never said Bungie knew about the aimbot BEFORE release. That would be a stupid thing to say and I am not stupid. Been playing as long as you or longer, I remember the bot coming out near the beginning of '06. I think that that is on the record as accurate. Now, saying there is no cheating other than the aimbot is false. Bluewalling/wireframing is possible and there are NUMEROUS variations of this type of cheat. There is a speed hack that exploits packet loss/terrible M$ netcode. And furthermore, there is a hack that allows the pistol to zoom in as much as the sniper. I have no doubt that there are other cheats as well. In the past I have commended Gearbox/M$ Studios for patching the game in those first two years or so. In fact one of the very first patches Gearbox released was RCON support with auto-banning. They were actually playing the game and dealing with the same issues we were. Bungie had nothing to do with any of this, nada. They were busy on Halo 2 Xbox, a crappy game to say the least devoid of any difficulty or requiring much skill. For them to come back 6 years later and even touch this game is just insulting. The game is what it is and has been for a long time. Why don't they leave Halo PC alone now and fix the other disaster known as H2v? If Roger is going to play around with a 6 year old game as a hobby, why not release the source code to the real community, the people that actually play and have developed as best they can workarounds and fixes for Microsoft's mistakes? I will say it again, Bungie should devote their energy to H2v. As someone who got ripped off on that game, I feel sorry for the people still trying to play it. What a disaster. Feel free to continue calling me an idiot, I honestly don't care one bit. The older gamers who remember Oni, and the Myth series should be shouting from the rooftops that what Bungie has become to PC gaming is nothing more than a detriment.

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  • lol wrong it means the server is running all classic gametype varients. all default. doesn't matter if it's modded or not. and guys it's in the manual the game came with... why don't you read for once.

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  • That means the server is running complete stock halo maps. As if you were doing a fresh install of all the maps. It runs stock original halo, unmodded.

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  • I have too.

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  • Next to map and ping there is a ring, looks like the halo ring, what does that mean (in the halo internet lobby) me and my frineds have wondered for ages.

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  • I have a 32-bit PC w/4 gigs of ram so i can't use all of it or I'd test this for ya :(. But it's nic to know Bungie still has at least one guy workin on HPC stuff :D. Now you just have to start up/get a lead on the H3PC project which you should be starting :b. [Edited on 09.26.2009 9:57 AM PDT]

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  • Can you move the patch over to Halo CE now? I think that it's working just fine.

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  • Back to the patch. It all seems fine, Halo will sometimes crash and start Gathering an Exception Data. Reason for doing so, it seems alt-tabbing out and back in to the game while being in a server. So if someone else could confirm? *Note I have the feeling it's Xfire related. Test it out by joining a server through Xfire by using the "server tab". Try to Alt-tab back in and out. Let me know ^_^

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  • I'd rather not install a -blam!- program just to browse a single games server list. The ingame one is just fine.

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  • It doesn't remove the update check. It might be annoying, but a few seconds of waiting is better than having no patch delivery system. The ingame browser is terrible anyway. The one in Gamespy Arcade is much better, even if everything else about the program is bad.

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  • Hiya, Just wondering will you make sure that this patch disables that annoying in-game updater, cos it's pointless and slow the game down... a bit. Anyone agree, or has this been raised already (if so, then many sozzes :P)

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  • Can't wait for those changes to come over CE

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  • its working good for me.. Thank you so much SawNose! God bless you for still being part of the halo community, All of your time and hard efforts are greatly appreciated man, you rock. The 1.09 beta patch seems to be working fine for me, no crashes. My system is: Dell Studio, Quad core, 4GB ram, Vista 64 bit, ATi HD 3600, DirectX10, and MS/IE 8 is up to date and patched. Thanks again! [Edited on 09.06.2009 7:04 PM PDT]

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