just geuss what this post is about. but first answer the main question
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I want 4 I feel that without the exotic is should have 4 and with the helmets give it a perk or 2 and not add an extra shot I think 4 is a good number and it would make hunters feel better when taking only have the golden gun to kill a sunbreaker
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Yeah probably. That's why I just want a longer timer on how long the gg stays active
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No but then they'd have to make the Celestial Nighthawk 10x In one shot. But seriously Strikers should get a duration where they can keep smashing until it's gone.
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Yeah and kinda a waste. That many shots makes more sense in PvE.
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yes, yes, yeeeeesssss,.......... let the salty tears flow from your eyes, yeeeeesssssssshhhhhhhhh my power will grow stronger with each and every salty hunter tear.. MUWHAHAHAHAHA
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Would 6 one shot kill throwing knives be op? That's closer to your insinuation.
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Golden gun has way more range and is a bullet. I assume you are crying about HoS Titan hammers how nowhere the aimable range and travel in an arc. Thus if you want to throw a hammer a long distance you have to aim up and arc the shot. With golden gun you just aim in the direction and aim. Thus Hos takes more skill to hit a long range shot.
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Or a Nova Bomb instead of splitting into 3 smaller ones, it splits into 6 bigger ones?
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Nova bomb with 6 bombs!
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Absolutely. Guaranteed team wipe every time you have your super.
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Nope ask a titan who also has increased armor!
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PvP yes. PvE no.
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Edited by Fr3DDy11: 11/4/2015 1:01:35 PMWhat about giving 55% damage reduction, health regeneration on kill and infinite range to the stormcaller. Would it be OP ? What about giving 7 Nova bomb to the voidwalker + Health regeneration on each kill + damage reduction of 55% while super is ON. Would it be OP ?
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If celestial nighthawk could swap two 6 shots instead of 6x damage
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Edited by ManUJ3zP: 11/4/2015 11:54:46 AMThe advantage that GG has over the hammers and any other offensive super is that the aim assist, hit box, and the range has no limit. If you see a target across the map as a sunbreaker, you'll need to get close enough for your hammer to reach the opponent. While with GG if I see you poking your head across the entire map, you're dead. People can hip fire with the Golden gun and still kill you cross map. Add it's explosive effect and you can easily wipe out 3 players with one shot if they are close enough to each other. Idk how 6 shots will break PVP but technically you would have enough GG bullets to wipe out an entire 6 man fireteam quickly.
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Edited by ExPLiCiT812: 11/4/2015 9:48:04 AMNo not at all op. Neither would an overshield and increased damage resistance. Or even shots that curved towards the target if u didnt directly aim at them. Coupled with mini explosions on impact would not be op what so ever, And i think for each kill insta health regain would round it all out to be a very balanced sub-class.
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20 shots would be op, but 6? Every titan can do better than that
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No one ever realized that the hammers have proximity. That is why kills are so easy with it. At long range, if the hammer ever passes within explosion kill range, it will explode as soon as it starts to go farther away.
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Not if Voidwalkers can use nova bomb 4 times before it runs out.
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It's between 5 and 7 hammers. And hammers don't compare to GG bullets. That would be OP lol.
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"7 hammers! OP Bungie Nerf Plz!" How many times have you seen a Titan use each hammer and get a kill with each of them?