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#feedback

9/21/2015 8:00:42 PM
1

Bungie...could you give us ways to make machinima using Destiny?

I have an idea for a machinima I'd like to make, but I can't with the systems currently in place. Here are a few ways you could make it easier for people like me to make Destiny Machinima. You could allow us to: * Use the Ghost as a camera. * Use more emotes * Set up custom games * Summon "props" * Lower/unequip our weapons * Change skin * Use areas as a "set" [b]Use the Ghost as a camera[/b] You know how, by pressing menu/select you bring up your ghost? From there you can hold Y/Triangle to go to orbit, and X/Square to summon your sparrow I'm thinking you could add an option to hold down B/Circle. This would essentially give the player control over the ghost, to use as a flying camera. Controlling the ghost would be similar to using the monitor in Halo. Players could record from pretty much any angle this way. [b]Use more emotes[/b] I'll be honest, putting emotes behind a paywall is not cool, Bungie. I know they're available separately, but I don't think that's enough. Anywho, here are some emotes I'd like to see in Destiny: * Drinking a canned beverage * Eating a snack * Thumbs up * Fist pump * Fist bump (first player sets it up and the second player can join in) * Show off (player holds up their weapon for spectators to see) (different for each weapon type) * Threaten (player brandishes their weapon in a threatening manner) (different for each weapon type) * Glow (Player begins to glow with the element of their currently equipped subclass) (different for each element) These should be free. Please don't sell them to us or make them exclusive. [b]Set up custom games[/b] We won't be able to film in the crucible if there's a bunch of random people running around. I propose that custom games are introduced so that they can choose to play with just their friends. This would allow people to use crucible maps for machinima. For obvious reasons, players will be unable to gain experience or item rewards during custom games. Also, for custom games only, we should be able to have up to at least 12 people in one fireteam. [b]Summon "props"[/b] While in custom games, the host will be able to spawn enemies, vehicles, non-inventory weapons etc. while in ghost form (in a similar manner to how things are spawned in forge mode in Halo). This will make machinimating much easier as there would be an increase in variety. [b]Lower/unequip our weapons[/b] This is a no-brainer, what kind of machinima would it be if our weapons are constantly raised? We need the ability to lower them or unequip them completely (like in social spaces). [b]Change Skin[/b] Basically, allow players to take on the appearance and attributes of various enemies and bosses during custom games. They could become a Fallen Dreg, a Vex Hobgoblin, Crota, or even Atheon. All for the sake of doing machinima...plus, it'd be awesome. If you wanted to add some challenge to it, maybe they'd need to have defeated the enemy that they wished to impersonate? [b]Use areas as a "set"[/b] Allow us to go to a place on patrol. While there, we could spend in-game money to rent out an area (like The Divide, Rocketyard, Rubicon Wastes, etc.) for use as sets. All naturally spawning enemies and public events will be halted in that area. Players will be able to invite people in, and the area would act like a custom game. People could spawn vehicles, weapons, and enemies; use skins; and pretty much everything else. This is mostly for the sake of using more than just crucible maps for machinimating. To help prevent it disrupting the use of the area by other players, the entire set will be put in a separate phase. While in said separate phase, nobody will be able to leave the area without returning to orbit. [b]So...what do you guys think?[/b] I want to know if I have something here. Could someone from Bungie please respond?

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