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#feedback

Edited by Xandierious: 9/22/2015 2:14:27 PM
165

We Need Answers NOW Bungie!

We NEED a way to upgrade year 1 Legendaries!

1117

I'm glad that year 1 Legendaries will be OBSOLETE!

720

My gun goes 'pew pew pew!'

811

Here are the reasons why I would like year 1 legendaries to ascend in The Taken King (TTK): 1) Bungie just needs to remain consistent, but so far they keep flip-flopping on what they want to do. With The Dark Below (TDB) they tried fading-out old gear, but with House of Wolves (HoW) they took back that decision. It's a bad move to set expectations with TDB, raise hopes with HoW, and then take it all away again with TTK. 2) Ascension isn't going to hurt the players against it. If using Fatebringer and Vision isn't for you, then you simply don't have to; how others play their PVE isn't going to affect you. 3) However, I do not think year 1 legendary ascension should be easy, so that it will naturally require players to try out TTK gear before earning an ascension material to bring their year 1 gear up to TTK level. By making this material a raid-only drop would make it a real challenge to get the old gear relevant again, and would require an immersion into TTK gear in order to be effective in the new raid. 4) No, I do not want to use Fatebringer forever, or for all 10 years, but I want the option to bring it along and keep ascending it. Eliminating the old gear limits the creativity of this game. We're not playing Borderlands where a lot of the gear feels impersonal because there's millions of different guns; we're playing Destiny where the gear is very finite, and thus the gear is more personally tied to us. Also, by having all TTK gear and the year 1 gear at the same level allows more variety, and gives us the chance to keep the game fresh by going back to year 1 gear when we start feeling the monotony of TTK gear sinking in. 5) Destiny has not properly fit a correct MMO type of model, and that's good to me because this is not the type of game Bungie decided to make with Destiny. In typical MMO's it is commonly accepted (but not necessarily a rule) to leave old gear in the dust because there's both a ton of gear, and because the rarities of gear is ranked by level. Destiny just isn't that kind of game because the lack of a broad access to a large impersonal arsenal, and because they don't have this ranking system. There's other reasons of course, and they might be introducing this ranking system in TTK, but then they wouldn't be implementing it properly because there's no exotics at different levels such as level 40 exotics being better than level 20 exotics. 6) If they were going to start removing year 1 gear then they should at the very least allow the HoW gear to ascend because this gear is still new to the game, and a lot of these end game legendaries are more difficult to acquire than previous the ones that exist. I say this mainly because of the Lighthouse, and even though I've been lucky enough to make it a few times, it's a very difficult process, and it's tough to lose these guns so soon after earning them. The Scholar was the only end game legendary that I was missing, and now that I got it I didn't even have a full month to experience the gun, which is a huge downer for me; it just isn't rewarding. 7) The current weapon tuning is considered one of the worst to date due to certain weapons dominating PVP and PVE somewhat, but Auto Rifles and Fusion Rifles are getting the worst of it. There are a lot of very nice Auto/Fusion Rifles in HoW that are just ruined by the current tuning, and it's just a shame to not have the opportunity to experience these weapons at their intended strength, which is just another reason I am so for ascension. 8) Lastly, I feel that ascension is important to the legacy we have built as our Guardian. Bungie has stated that their guardian is way cooler than Master Chief, and that our gear is a bragging trophy of our time in the game. It stands for everything we've accomplished, and it lets us stand out as a seasoned Guardian who can tell about the original Queen's Wrath bounties, how Blades of Crota invaded the Earth/Moon, or how a cave dropped more loot than imaginable. Bungie has stated that we should feel this sense of pride, and carry these trophy items to symbolize our feats, yet now they want to cap our hard earned legendary gear. I feel disturbed that with this combination of comment and action is a stab in the back of their fan-base. This, in general, is my most irrelevant point, but collecting all the unique gear for every activity is what drives me to play as much a I do. I've played an event over and over based only on the fact that I was still missing 1 or 2 collector pieces from it like the new Iron Banner helmets, or Aegis Of The Kell II. By them showing me that my specifically earned gear goes out of date every DLC, then I won't be inclined to collect anymore, and thus play less. I'm not saying I'll quit because I love Destiny, and that's why I'm posting this; I'm fighting for a game that I want to play, and from the polls apparently this is how you want to play as well! With all this said, we would like answers NOW Bungie because there is a clear displeasure with the way you chose to advance Destiny, and I don't think your sacrifice system is going to cut it either. Side note: I'm a day 1 player with 1,500+ hours played, and I have 1 of each class all at level 34. I have every year 1 exotic and end-game legendary.

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  • Nope after using the new weapons I couldn't care less about old raid weapons I've dismantled all mine for new shiny guns ;)

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  • r answeer tis git rekt skrub

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    • I couldn't care less

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    • [quote]Here are the reasons why I would like year 1 legendaries to ascend in The Taken King (TTK): 1) Bungie just needs to remain consistent, but so far they keep flip-flopping on what they want to do. With The Dark Below (TDB) they tried fading-out old gear, but with House of Wolves (HoW) they took back that decision. It's a bad move to set expectations with TDB, raise hopes with HoW, and then take it all away again with TTK. 2) Ascension isn't going to hurt the players against it. If using Fatebringer and Vision isn't for you, then you simply don't have to; how others play their PVE isn't going to affect you. 3) However, I do not think year 1 legendary ascension should be easy, so that it will naturally require players to try out TTK gear before earning an ascension material to bring their year 1 gear up to TTK level. By making this material a raid-only drop would make it a real challenge to get the old gear relevant again, and would require an immersion into TTK gear in order to be effective in the new raid. 4) No, I do not want to use Fatebringer forever, or for all 10 years, but I want the option to bring it along and keep ascending it. Eliminating the old gear limits the creativity of this game. We're not playing Borderlands where a lot of the gear feels impersonal because there's millions of different guns; we're playing Destiny where the gear is very finite, and thus the gear is more personally tied to us. Also, by having all TTK gear and the year 1 gear at the same level allows more variety, and gives us the chance to keep the game fresh by going back to year 1 gear when we start feeling the monotony of TTK gear sinking in. 5) Destiny has not properly fit a correct MMO type of model, and that's good to me because this is not the type of game Bungie decided to make with Destiny. In typical MMO's it is commonly accepted (but not necessarily a rule) to leave old gear in the dust because there's both a ton of gear, and because the rarities of gear is ranked by level. Destiny just isn't that kind of game because the lack of a broad access to a large impersonal arsenal, and because they don't have this ranking system. There's other reasons of course, and they might be introducing this ranking system in TTK, but then they wouldn't be implementing it properly because there's no exotics at different levels such as level 40 exotics being better than level 20 exotics. 6) If they were going to start removing year 1 gear then they should at the very least allow the HoW gear to ascend because this gear is still new to the game, and a lot of these end game legendaries are more difficult to acquire than previous the ones that exist. I say this mainly because of the Lighthouse, and even though I've been lucky enough to make it a few times, it's a very difficult process, and it's tough to lose these guns so soon after earning them. The Scholar was the only end game legendary that I was missing, and now that I got it I didn't even have a full month to experience the gun, which is a huge downer for me; it just isn't rewarding. 7) The current weapon tuning is considered one of the worst to date due to certain weapons dominating PVP and PVE somewhat, but Auto Rifles and Fusion Rifles are getting the worst of it. There are a lot of very nice Auto/Fusion Rifles in HoW that are just ruined by the current tuning, and it's just a shame to not have the opportunity to experience these weapons at their intended strength, which is just another reason I am so for ascension. 8) Lastly, I feel that ascension is important to the legacy we have built as our Guardian. Bungie has stated that their guardian is way cooler than Master Chief, and that our gear is a bragging trophy of our time in the game. It stands for everything we've accomplished, and it lets us stand out as a seasoned Guardian who can tell about the original Queen's Wrath bounties, how Blades of Crota invaded the Earth/Moon, or how a cave dropped more loot than imaginable. Bungie has stated that we should feel this sense of pride, and carry these trophy items to symbolize our feats, yet now they want to cap our hard earned legendary gear. I feel disturbed that with this combination of comment and action is a stab in the back of their fan-base. This, in general, is my most irrelevant point, but collecting all the unique gear for every activity is what drives me to play as much a I do. I've played an event over and over based only on the fact that I was still missing 1 or 2 collector pieces from it like the new Iron Banner helmets, or Aegis Of The Kell II. By them showing me that my specifically earned gear goes out of date every DLC, then I won't be inclined to collect anymore, and thus play less. I'm not saying I'll quit because I love Destiny, and that's why I'm posting this; I'm fighting for a game that I want to play, and from the polls apparently this is how you want to play as well! With all this said, we would like answers NOW Bungie because there is a clear displeasure with the way you chose to advance Destiny, and I don't think your sacrifice system is going to cut it either. Side note: I'm a day 1 player with 1,500+ hours played, and I have 1 of each class all at level 34. I have every year 1 exotic and end-game legendary.[/quote] Keep yr 1 behind. Its time to move on. Theres no incentive to get other guns if everyone keeps using voc or fb just like in the last expansion. Every gun will get their time and vog weapons is way over due. And the truth is, bungie did what they did cuz its for us to keep grinding and finding other better weapons. And i actually liked that cuz i stopped grinding once i ascended the fb and gally which killed the whole purpose of using other newer weapons. And now when the game has crazy amount of diversity in weapons such as hakke, omolon, and suros, y would u want to ruin that by bringing back yr1 weapons? Itll just defeat the purpose of those weapon factions or pretty much ALL new weapons like it did with the last 2 expansion. And ya it sucked that we all grinded for those weapons but eventually theyll become obsolete and newer weapons will take the place and so on. Thats just how it is ahah. Everything we do has no point so just play the game

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    • It makes sense for them to phase out year one gear, if I could still use fatebringer I would forget about all the year 2 guns.

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    • If you notice, there's like hundreds of auto rifle in game and only 15-20 are useable

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    • I feel like a retiring guardian, hanging my Gallahorn over the fireplace.

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      • Edited by Madman: 8/7/2015 4:11:33 PM
        There would be no harm in enabling players to continue to upgrade their favorite things and take them through the decade. None. We wouldn't stop trying new things, and as long as Bungie continued to create new and interesting toys to play with and continued to use their creativity to make items that appeal to us, it wouldn't get stale. Players should have the option to refresh their experience when they want to, not at Bungie's whim. The advantage to enabling players control of their own experience is it maintains a very large element of customization and expression, which is something this game is in need of. Therefore, going back on the promise of enabling players to upgrade their stuff and take it with us into the future is detrimental to the game. It's a bad call, and the game is worse for it.

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        • I don't necessarily [b][i]NEED[/i][/b] this. But it sure as hell would be nice lol.

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          • Bump

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            • Why not keep etheric light for its original purpose?? Wouldn't it be more beneficial to keep old gear and content available to ascend to current level cap? If anything it would create more diversity throughout players and increase the level of options for players choices of armor and weapons What I mean by this really is it'll eliminate clones of everyone only wearing ttk gear and also it'll allow players to keep their gear they were already happy about for instance i leveled and ascended all gear and weapons on my characters I enjoyed mostly from iron banner content so to see that gear being made useless with no way to bring it up to current level caps is beyond frustrating considering the grind it took. Input on why this decision was made and how it helps the game would be appreciated

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              • I chose the third option because I really just don't care. Not trying to be offensive. It's just the way I am.

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                • Well said, I hope cozmo sees this, cause if deej does, you can bet he will comment about guns going pew pew pew and totally miss the rest of the post

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                • Bump! I really agree with what you said in number 8. I spent so much time finding gear that I liked, and looked cool with certain shaders and all that, and then TTK drops and all my gear is obsolete... I'm really upset because I finally got my guy to look really cool and now I'm stuck having to use the new vanguard/crucible gear that I don't think looks very cool at all...

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                • Gally wins is boring.

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                  • Legentaries should go. Exotics should move forward. Honestly, all of us using the Fatebringer/Black Hammer/Gjallarhorn combo was getting a bit stale dont you think?

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                    • I feel your pain mate. Bump.

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                    • And all the new players aren't doing crota or ateheon because it gives underleveld stuff and they still have to buy it otherwise they can't play the taken king

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                    • Year 1 legendaries reach year 1 exotic stats n damage values when you etheric light them (e lights go unavailable 9/15 so get it in m8 lmfao)

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                      • Uhhhhh no. Using Fatebringer for 10 years in Destiny is boring. I wanna experience getting a new weapon and jumping out of my seat. I'm so happy they finally tore of the bandaid

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                        • Anyone remember this post? It's funny how much more relevant it is today!

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                          • Guys, do u seriously want to use the same weapon over and over without getting excited for a new legendary drop, not being able to upgrade legendary from year one was a smart move [spoiler]let the hate flow[/spoiler]

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                            • Very well said.... I miss Black Hammer ;-; ( I don't even care about white nail, I just want it ascended)

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                              • Nope. Use the new weapons and quit complaining about the old stuff

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                              • bump

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                                • damn i thought i was a game freak. after this post destiny has no other choice but to listen lol

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