I say gimme a big match like 8v8 or 10v10 and have one big vehicle that held 2 or 3 players per side(like that big land tank in rockets mcd**kface strike except a [i]little[/i] smaller) and special heavy weapons(like scorch cannon) to combat them. And each side could have one small flying vehicle that could have a good anti-vehicle weapon and a small, *intermittent* anti-personnel weapon. But not too much health, else it would be very annoying and hard to fight
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imagine each area, guardians have to defend or do something that relates to the strength of their endgame tank or boss. so if they lose in an area, their tank (which could be the boss) could be weaker. If they win, its stronger. and maybe throw in some AI for each side as support and make it feel like a bigger battle.
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they definitely need some larger 9v9 combat like the good ole halo days. they could do an attack and defend, boss mode. one team gets the tank and the other team has to destroy it. Actually, they should make some variant of PvP strikes. That would be cool.
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PvP strikes?! If only. That amazing sounds me to
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https://www.bungie.net/en/Forum/Post/143083156 here, i started a post about it. didnt have time to do anything detailed. ill clean it up later. upvote it and add any ideas you can think of.