Godly, I am sure one of your lessons covers this, but I need to say something I realized more so today than before.
Most maps have a lot of little details all over the place. They create visual noise. I think that aspect is usually distracting and a negative, especially for someone trying to learn the map the first time.
Exodus is a map that is simple, and does not suffer from this problem. As I think about it, so is Helix to an extent.
The point is that clean maps that are not cluttered with small details at every turn are sometimes much more fun to play on, because they don't distract or clutter your vision with too many details to process.
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