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#feedback

Edited by XXI: 8/23/2015 10:37:14 PM
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XXI
XXI

Out here in the Wild

Out Here in the Wild, this is how we talk. -Crow There needs to be actual danger in the patrol zones, because our guardian is risking his or her life to find something. Enemies in patrol need to pose more of a threat. Enemies should only spawn in certain areas to have some type of goal. The main restriction towards you is if you die you do not respawn in a checkpoint, it will spawn you all the way back at the first spawn from orbit. Enemies should be matched towards your current level, enemies only spawn in certain areas, they spawn and actually have work to do, they have pikes or interceptors with them looting, patrolling and hunting, that counts you Guardian. If you continue to follow them without disturbing them, you can find Fallen camps and ketches, Cabal camps and hidden tombs, Hive infested areas, Vex building atop our golden age. Make sure to plan your attacks, because you could be overwhelmed, but if someone is near they can revive you and be rewarded a certain item for just reviving you. In need of help, you can get help from friends, or shoot a flare that can be viewed from players near you or in orbit. The locations need to be more different, like the Hellmouth needs to be pitch black and requires the light of your ghost. Storms need to take place on Earth and Venus, Dust storms for Mars. Resources need show that your sparrow isn't going to get you far nor these enemy vehicles. You need to find oil and certain items, you will run low on ammo eventually Guardian. Public Events need to be spread out across the world when starting and these are when those Fallen, Cabal, Hive, and Vex are really desperate to have you dead, how these work is they now are surviving as long as you can and gets much harder every wave. Depending on how long you hold out with everyone alive, you will respawn were you died and be rewarded. You can become wanted Guardian, after sometime of ambushing camps or bases, there is a meter which is similar to the one in Assassin's Creed, killing enemies will increase your chance of being hunted down, when they find you it works like a public event, they throw a devil walker down, a band of pikes come, drop ships come out of nowhere trying to kill you, if you run, they will continue hunting you. Be careful Guardian, they will find you at some point. There is more communication available and is more social, the way it was supposed to be. Map size needs to unlock all areas that were cut and thrown into this. Like Old Chicago, Europe, more areas on Venus, sense the Moon widely involves the Hellmouth, so expand it down there by a lot and yes make it all pitch black, Mars needs to be big, all of these planets are filled with many screws world bosses and puzzles, areas that are locked off you must find a key to open it. Other Posts: https://www.bungie.net/en/Forum/Post/136658379/0/0

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