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7/10/2015 2:49:18 PM
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IFDC (Ideas for Future Destiny Content) #4

IFDC #1 - https://www.bungie.net/en/Forum/Post/123083763/0/0 IFDC #2 - https://www.bungie.net/en/Forum/Post/123085518/0/0 IFDC #3 - https://www.bungie.net/en/Forum/Post/132623027/0/0 Hey, guardians! I am a fan of Destiny streaming, and King Gothalion is one of the best. He mentioned something that suddenly flipped my creative switch, "Telemetries are irrelevant at this point." That got me thinking... has Bungie really fixed the Destiny economy? What else can be done to make currency and materials more lucrative and exchangeable? I believe it was the release of House of Wolves that empowered the Speaker to exchange shards and energies for each other or for plain Glimmer. This was a great change that prevented a build up of a lot of potentially useless material. I am hoping Bungie can extend this idea further. For example, let's start with these "irrelevant" telemetries. A nice change would be to only have them drop if a weapon is dismantled with max XP (I am sure this is how it works already). In addition, for each account but not each character, Xur should sell only one of each telemetry he has stock of. The cool new trade off would be that when you use a telemetry, instead of it giving you a timed XP boost, it just upgrades one whole upgrade bubble instantly. This would make them more relevant but not overpowered or overvalued while preventing them from becoming some type of consumable that is suddenly like crack for farmers. A big one for me is armor materials. This has got to be the most useless material in the game compared to all others that are horded. Armor engrams drop much more consistently than weapon engrams do, and many weapon engrams turn into Strange Coins or Motes of Light. This eventually leads to a large stockpile of armor materials while weapons parts are squandered away at the Weapon Smith and become incredibly scarce. Bungie needs to create a way to exchange armor materials and Glimmer for weapons parts. If they really want to offset this, they can make rerolling weapons cost 4 or 5 weapons parts instead of the current 3. It shouldn't be too expensive because that is just unnecessarily and sadistically delaying the inevitable good roll that people want anyway. Most people don't even wait for the PERFECT roll, they just keep the good ones and get back to questing or battling in the Crucible. There's no need to troll players by turning the Weapon Smith into the Cryptarch of our munitions. Speaking of the horrible troll that is the Cryptarch, it is unnecessarily grindy to wait for him to sell green weapon engrams and then still get common weapons that give no weapon parts. This solution would help people hate the Cryptarch less. People should enjoy interacting with friendly NPCs. Although the Cryptarch already has a sordid track record. Then there are all the Glimmer boosting consumables (Black Wax Idols, Blue Polyphages, etc.). The corresponding vendors should have a way to trade them for Glimmer or other things we need besides ammo synths. I know that sounds ironic, but having to spend more time to kill a ton of baddies with the boost on is not always convenient for most people. I am a die hard player with a TON of time clocked in the game (no-life much?), but even I find it to be a pain to farm glimmer in that way when I am trying to finish bounties on top of many different things in the week as well as help other people with their events. Saving players time in a game that is supposed to be social removes the stress of grinding, and truly allows them to be relaxed and social as much as possible. This inevitably attracts more people. Social media built itself by letting people connect, and social gaming should do have a similar strategy in their own way. Is anyone else tired of Variks selling useless junk that forces you to accumulate Weapon Cores? Instead of Judgement's Chance costing 1 of each core, Variks should allow combinations of one type or both. It would also be great if you could spend 10 Weapon Cores to get a random elemental damage type added to your Prison of Elders weapons. Why can't he also charge us Weapon Cores to reroll the perks on those weapons or armor as well? These materials are just a form of currency and the vendors are just different markets using these different currencies. Bungie, please make things more exchangeable. Glimmer is the games legal tender, but you are restricting so much of the economy by excluding it and other materials/currency from purchasing basic or rudimentary things. On a random side rant that just came to me... when the heck, Bungie, are you going to let us know exactly how to get any remaining secrets in the Vault of Glass if there are any? How about the Fate of All Fools and the Vesta Dynasty? These aren't game breaking treasures. Throw us a bone or some better hints. Us Ghostheads are itching to read these grimoire cards and stuff our vaults with fun/mild/unique loot. Went off track at the end there for a bit, but as always, let me know what you think in the comments below. Also, be sure to check out the previous installments of IFDC above, and leave your two cents there as well. Destiny can only get better if we point Bungie in the right direction. Otherwise, we have to accept let down after let down as they handle the creative load by themselves. Games this size are more work than most people realize. We guardians have your back, Bungie! IheartOobs, out.

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