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Edited by Energyking: 12/11/2015 4:53:08 PM
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Exotic Weapon Ideas

Hi Community and Hopefully Bungie, Here's a thread made to post your ideas for exotic weapons. Here's mine: Brewing Storm - exotic arc Handcannon It would basically have the shape of Fatebringer but the color scheme and lighting bolts like Thunderlord "Winds can be stilled, oceans can be calmed, but none can stop the storm with in!" [spoiler]For the stats below, 1 is the lowest and 10 is the highest[/spoiler] Magazine: 4 Rate of Fire: 3 Impact: 9 Range: 5 Stability: 6 Reload: 8 Upgrade tree: Row 1: Arc Fan fire (maybe, probably not) Row 2: Soft Ballistics Linear Comp Accurate Ballistics Row 3: Third eye Row 4: Send it Field scout (increases mag from 4-10) Perfect balance Row 5: (unique buff) Brewing Storm: Precision kills cause enemies to leave behind a storm cloud, causing 3 lighting bolts to shoot out a nearby enemies. Then of course, the bs damage upgrades that you put in where needed Reason for such a low mag is because it has "lightning speed" reloads. [spoiler]Tell me what you guys think! Sounds better than Fatebringer huh?[/spoiler] Edit: I changed mag size (7 to 10 w/ field scout) Edit: Someone nechrobumped this Edit: At this point i would just love a fatebringer again y bungie y!

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  • Exotic new Lightstreak. Sniper "The brightness of this light can blind even the dark" Tier one:Kinetic, Bonus damage hive enemies Tier two:Except to find more ammo for this weapon Tier three:Third eye Tier four:explosive rounds,Puncture(bullets can go through multiple enemies) flared magwell Exotic-Damaging a enemy will blind them for 3x seconds and highlight them for you and your allies Scout rifle Solar damage Spear of Sol "Fire consumes, Fire spreads,Fire..." Tier one perks "Full auto" And "solar" Tier two "standard perks" ballistics etc Tier three "third eye" or "firefly" Tier four "agility perk" "explosive rounds" "field scout" Exotic perk "Upon kills enimes near player killed will catch fire and take burn damage similar to thorn and any enemy they touch or come really close too will take the solar damage from them" Auto Rifle Gravedigger Void "You can't escape,only through death" Tier one:void Tier two: standard Tier three:firefly Tier four:damage upgrade Tier five:send it,field scout,stagger bullet things Exotic perk:Precision shots will ignore overshields, and body shots cause more precision damage. Thought it's time for a good auto rifle! Stability: 75 Impact:26 Reload:47 Range:54 Rate of fire:78 Magazine:34, 42 with field scout Shredder Arc "Puts holes into its foes" Shotgun Tier one:Regens ammo over time , and arc Tier two:shot package Tier three:hammer forged,perfect balance,field scout Exotic:Full-Auto, damage will stack up 5% upon each kill,also reload speed will increase upon each kill Stability:15 , 45 with perfect balance Rate of fire:100 Range:25, 35 with hammer forged Impact:27 Reload:57 Magazine:8,13 with field scout Mustang and Sally Primary hand cannon Tier one:Dual wield and solar Tier two:standard Tier three:Luck in the chamber Tier four:upgrade damage Tier five:field scout, send it, perfect balance Exotic:Reloading will cause a arc explosion that will damage and Knock enemies back that are in the proximity of the arc blast Stability:26,56 with perfect balance Impact:67 Range:23, 34 with send it Reload:67 Rate of fire:43 Magazine:9, 12 with field scout

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