whats the best way to avoid getting hit by a ghost
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[quote][b]Posted by:[/b] Halolegend333 whats the best way to avoid getting hit by a ghost[/quote] Stop Praying to satan. [quote][b]Posted by:[/b] Riddick10 tanks are for noobs just like rocket launchers and radar[/quote] If you are dumb enough to call someone in a tank a noob, you should not be playing this game. It is very easy to snipe a person out of a tank or pin a grenade on the thing. Rocket Launchers and Radar all serve their purpose, maybe you should try using one sometime. Oh Yeah.... THIS THREAD DOES NOT BELONG IN THE FREAKING FLOOD! [Edited on 8/10/2004 11:23:20 AM]
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Kill it before it kills you. Or jump to the sides, never over it. Ducking doesn't really work when the Ghost is going at top speed since the tail end is likely to clip your head. Even if the Ghost is going slow enough to not kill you when you duck, the pilot can still hop out and squish you.
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Don't accept any phone calls, or leave their birthdays/weddings so they don't want to talk to you.
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that never works for me
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if you are next to its wing then duck if not the you should jump and when in air duck!
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[quote][b]Posted by:[/b] Frag Master [quote][b]Posted by:[/b] Riddick10 tanks are for noobs just like rocket launchers and radar[/quote] You're just saying that because you get killed because of all three. Admit it, now![/quote] forgot to add spawn killing
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Rockets are not, because anyone can use them! people say they are for noobs because they aren't smart enough to get them and use them!
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well if there not boasting you can jack em' in halo2
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rocket luanchers are , but i still like the radar cuase i people coming around corners and getting a cheap shot . radars, old school baby!
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[quote][b]Posted by:[/b] Riddick10 tanks are for noobs just like rocket launchers and radar[/quote] You're just saying that because you get killed because of all three. Admit it, now!
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tanks are for noobs just like rocket launchers and radar
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tanks are just a little -blam!-
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[quote][b]Posted by:[/b] halostudent333 i think the way to avoid a ghost is to run like hell then come back with a scorpion and blow it to pieces [/quote] A Ghost could beat a Tank anyday, all you have to do is sit n the ghost and stun the crap outta the tank, its very easy 2 take on a Tank wit a Ghost.
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[color=bluegreen] Ghosts are invisible, just like this post is. hahahahahaha LOL hahahahahahahaha [/color] You can lure the ghost out of the shadows with a Klondike bar, and then put it into a zip lock bag and bury it. gets em every time. PS highlight the area above the previous sentence. Edit: the color thing isn't working now. I have no clue why. [Edited on 8/9/2004 3:47:04 PM]
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Duck, get a rocket launcher, and shoot it, and if you miss, run like Hell, unless your friends are as bad as mine are! Just kidding! But usually I can taKE THEM OUT IF i CAN DUCK AND waste a clip of ammo on them. [Edited on 8/9/2004 3:14:29 PM]
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i think the way to avoid a ghost is to run like hell then come back with a scorpion and blow it to pieces
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You can't get hit by a ghost. They are invisible, and go through Solid material.
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[quote][b]Posted by:[/b] Halolegend333 whats the best way to avoid getting hit by a ghost[/quote] You take all of the ghosts and stuff them and all the Worthogs in to a cave or something and then go to a good sniping place and shoot anybody who tries to get to them. Or just sit in a ghost or somewhere inside or high up that they can't get to. If all else fails choose a game type that doesn't have ghosts in it.
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[quote][b]Posted by:[/b] NeedzABetterSN if they are going fast enough, you can duck and then throw a plasma grenade on its tail[/quote] tried that. what I do is throw a Fragmation Grenade in front of me right b4 I get hit. then it flies right over me.
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if they are going fast enough, you can duck and then throw a plasma grenade on its tail
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[quote][b]Posted by:[/b] agent404 Who you gonna call? "Ghost Busters!"[/quote] lol x 9999 Try jumping, or tossing a p-nade to it.
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Who you gonna call? "Ghost Busters!"
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Get in a Tank, and shoot it first, or else your SOL
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Kill it. NOTE: This belongs in The Library