The mission waypoint keeps getting stuck at the beginning of one of the final rooms. Right after killing the Wizard major when you enter a corridor and find Fallen dregs and Hive acolytes fighting one another. If you've encountered the Ogre then you've gone too far.
This exact same thing has happened three times on three separate occasions of having to complete this mission. I get to the shrine and wait for the option to deploy the ghost only to realize that the mission waypoint is telling me to go back the way I came. Going back to the waypoint does nothing. It doesn't trigger any dialogue and it doesn't move. The only solution is to go orbit, which is extremely frustrating when I am doing a heroic daily and cannot continue off of the last checkpoint.
I wish I had the ability to capture footage of this glitch, but I play on the older generation of consoles. If anybody else has encountered this please speak up. I'd rather not have to deal with it again.
Edit: I found an image that may help. The player is standing right where the waypoint gets stuck.
[url=http://orcz.com/images/thumb/6/6d/Destiny_Find_the_Shrine_-_Shrine_of_Oryx.jpg/400px-Destiny_Find_the_Shrine_-_Shrine_of_Oryx.jpg]http://orcz.com/images/thumb/6/6d/Destiny_Find_the_Shrine_-_Shrine_of_Oryx.jpg/400px-Destiny_Find_the_Shrine_-_Shrine_of_Oryx.jpg[/url]
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Edited by maserfish: 12/1/2014 1:30:25 AMIf you go back through the cable hallway into the hall of wisdom, and then turn around and walk towards the area again, you will re-trigger the waypoints as long as you don't jump up on the cable as you go down the hallway.