Thats what I think.
I talk about the hunters Bladancer and the Warlocks Voidwalker.
I mean the hunter has camo, increase his slide distance.
If he use that plus a shotgun its easy for him to kill.
If he use his blade super and cant get you he shotguns you, pretty easy to run trough a titan with that.
The Warlock use the 3 shot super attack and get you no matter what.
You shoot him he teleports away, you jump and are.....
Both can avoid a titan attack by teleporting or using backstab.
Backstab is pretty neat and if you do it right its cool but too easy.
Its simple to avoid a titan super this way.
I dont know what exactly the "you are harder to kill when using fist of HAVOC" does since it dont work.
Why do they all have 2 subclasses that can attack while my titan has a shield...the grenades are a bit better then the other subclass but thats it.
The hunter and warlock have grenades that follow the target, the titan don't.
I feel like you put a lot of thought into balancing warlock and hunter, they do fine against each other you did that well.
I like the titan and I don't ask to "power down" the other guardians, just give another subclass to the titan with better grenades and\or a way to avoid attacks.
My shoulder charge requires me to run before I can use it....just a side note.
Yes I like using the titan cause it is harder to play and win with it.
I think teleporting and camo is pretty cheap but people like it so its fine when they use it.
Just give me a way to have it even ones in a while.
I could be wrong but I think some of the things I named are the reason why people mostly use the hunter and warlock.
I could write a lot more about this but I think you got my point.
I'm not here to whine just to give some feedback.
If I wont like the game I wont ever bother to post.
Take it or not.
Have a great day and add some more planets please (: maybe for the next game
-
No class is OP just annoying at times. Especially if you get in a match with a team full of one particular class.