I have an idea for a third subclass for each class. I took time considering both PvP and PvE balance. Please consider these Bungie.
Hunter subclass: Void Wraith - Become the Void.
Super: Void spectre - Enter the void and gain a dramatic increase of movement speed, reload and weapon swap speed, and gain life regen per hit.
Grenade: Siphon Grenade - Deals void damage in a small explosion. Restore 35% shielding from any enemy caught in the explosion.
Melee override: Void wave - launch a small wave of void damage up to 15 feet. Cool down 15 seconds.
Warlock sublass: Arc Bringer - Embody the unstable and unpredictable nature of Arclight.
Super: Over load - Charge yourself with a small sphere shield of arclight and detonate it on enemies. Sphere can be detonated three times and provides a small armor bonus for its duration.
Grenade: Spark grenade - Throw a grenade that releases waves of arclight 8 feet in all directions.
Melee: Arc chain - Melee hits chain lightning to up to two enemies within 5 feet. Chain lightning Damage is 1/3 of initial melee strike to other enemies.
Titan Subclass: Catalyst - The herald for the light that shatters dark.
Super: Beacon of light - Summon forth two familiars of solar light that follow closely and fire at enemies, emit a field of solar damage to enemies within 10 feet and provide a significant increase to reload speed for thier duration.
Grenade - Sunder - Throw a grenade that attaches to enemies and causes solar damage over time. Kills with this grenade increase movement speed for 10 seconds.
Melee: Incinerate - Charging your melee for 10 seconds (Hold RB/R1) causes massive damage and cause the enemy to combust. Reduced movement speed and jump ability while charged. Pressing RB while charged releases the charge but skill goes on cool down for 20. seconds.
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