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Destiny

Discuss all things Destiny.
Edited by Phantom139: 10/24/2014 6:47:51 PM
373

Why you SHOULD consider buying the Destiny DLC.

So by now, most of you have seen some people come onto these forums and make fools of themselves with these wild theories and post their silly "messiah's" video as their only proof to these theories, and I've honestly been having a cakewalk of laughter here in terms of this, and then they attacked me with words, so now it's time to take the gloves off here and punish them with the truth. They cite a video of why you shouldn't buy the DLC, so it's only fitting that you read my post on why you should buy the DLC packs. So let's get to it. First off, that introduction you read there will be the only bashing I do in this post, I'm done with long rant filled posts that usually catch the attention of some people as pure negativity. This post will have absolutely none of that, I'm only going to present the facts, and discuss them and I'll let common sense take over from there. Personally, I would have done better with my own counter-video, but to be honest, most of you I believe are tired of seeing go to 'x' Youtube page, watch, like & subscribe, so no, I don't want you to do that, just give this a good read. :) So most of you have at least seen a few of my posts or have read them, and some of you may not know everything about me. I run my own independent game development company. I have numerous years of programming experience, as well as experience in design and implementation from some small projects I have worked on or with, so you can trust me when I say that I know how games "work" internally. So, let's start with breaking down the most "shot at" point, which is Destiny's currently lacking story. Some of you know, and others don't know, that the lead writer of the story for Destiny left Bungie shortly after the first E3 trip that Bungie took, where they revealed a video of gameplay and talked about some mechanics in the game. Why he left is unknown to us, but what we do know is that during that time, and the time of the alpha/beta, the story as well as numerous game mechanics were changed. This is something that happens all too much in video games, let's not all forget the days of Halo 2 where we had a trailer of an awesome mission, and that wasn't in the final game. Content and mechanics get cut due to all sorts of reasons. Mechanics such as Trading, Gambling, and others were cut from the final product. The reasons, can only be told to you by Bungie, so I cannot provide it to you, just know that they may have been present before, but are gone now. As for the "amount" of story content in the game, this is where some frustration comes into play by people, but you need to also realize that Bungie had to change the story in about a Year's time, so they may have been running out of said time to get everything they wanted done, this is also something that can happen when you have big name titles, so the developer will polish up as much as they can to release to you. This is where the DLC packs enter the picture. How this works is when a game is nearing completion, the team behind the design will start working on the DLC packs for the game, this is how it always works, and sometimes this content may be put on the game's disk as a placeholder or a template to upcoming content (See DestinyTracker for info), in fact, many of you have already found some of this placeholder content, but if you've actually looked carefully, you'll notice it's not done yet. I think the best example I can provide is the upcoming "awesome" new gun Necrochasm, which is a reward for completing Crota's End on Hard. Have a look [url=http://db.destinytracker.com/inventory/item/2809229973]at this beauty[/url], but if you look closely, you'll see the noted [b]Cursebringer[/b] perk has a template icon in it's place, and there is no 3D model present for this gun. This tells us that the concept design and base stats were placed in the game prior to it going gold, but the actual implementation isn't actually done yet, IE: It's being worked on, sound familiar? [quote]People are working on this content right now at Bungie. It's not finished.[/quote] Also, if you personally haven't actually explored some of these areas that have been found, please do so, and tell me what you actually find in there. You'll find a lot of glitches, non-working elements, and even placeholder or template art which is obviously not finalized, so again, as DeeJ best said, the content is being worked on. So all of these threads and hate messages about "Disk Locked Content" are not valid my friends, all MMO style games use the tactic of prior implementation to cut on the design work of the developers, IE: They're making it easier to deliver the content to you, sooner. This isn't to scare you, or some corporate bullcrap, these "pre-designed" areas are in place to get the content to you much quicker. WoW uses this tactic for every expansion they make, and that game is still going strong, and the people don't complain about those areas. So, why are you community, doing the same to Bungie, when they're using this tactic to [b]HELP YOU[/b], the player? It just doesn't make sense to me. The last thing I'd like to address here is something very cool, the fact that those are "placeholders" in the DB of the game files tells me that there's definitely a lot of cool new stuff actually coming to the game. I believe fully, that the "leak" or "rumor" of the third subclass and the content of Crota's End from the anonymous tester is 100% true, in fact, if Bungie was dispatching their Ninja's to "delete it or face a ban", then it kind of points to the fact that it's probably true. So people please, chill out. This is a MMO-Style game that is very early in it's life. We need to be helping Bungie give us the experience we want to enjoy here. They don't want to read hundreds of rant posts and hate all day, they want honest feedback to help bring the experience to you. Bungie employees are also Guardians, they want to have the exciting journey that you're taking part in. Don't take in these hate filled videos with silly theories as truth. Unless the information is directly confirmed as truth by means of Bungie telling us that it is, or by means of us actually seeing it for ourselves, it is nothing more than a personal opinion, which is not true information, which is why we finally reach the end of my discussion, and why I think you'd be missing out on an awesome experience to let one 30 minute video ruin what would be a wonderful expansion to your game. Game on Guardians, and I'll see you in Crota's End in December! [b]Edit: My note on the upcoming content part has been clarified ash55, the post/thread was deleted due to it breaking the rules of the forum, genuine leak or not[/b] [b]Edit 2:[/b] [b]Too Long Didn't Read[/b] People who are posting videos on youtube attacking your decision to buy the DLC are not legitimate because there is no solid proof to what they are providing you with, IE: they're lying to you, or pushing an agenda of their own. You should at least consider buying the DLC's due to the cool stuff we've already seen some templates for in the game's database, and finally, the DLC isn't done yet, it's being worked on right now, so these threads and theories suggesting otherwise are wrong. [b]To All:[/b] I do appreciate the select individuals who have provided constructive comments, however the most of you are obviously too hooked on negativity to resort to attacks on me and anyone who disagrees with you, which is honestly an attack on your own credibility. Your "Self-Entitlement" behavior will not be tolerated any more in this thread, if you have nothing constructive to provide, don't bother posting as you will simply be ignored. Opinions the other way will be completely ignored without a solid piece of evidence to back up your claim (Posting a youtube video will not be treated as such). Finally, in no way or form am I required to post a video to make my own point, if you're too lazy to read or at least form a reasonable opinion based on facts, then don't bother posting either. Finally, to anyone who thinks attacking my credibility is a good idea, I guarantee you that it will only hurt you when I press that shiny report button for misinformation, I have provided my credentials many times before, so I don't need to do so again.

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  • [quote]I run my own independent game development company. I have numerous years of programming experience, as well as experience in design and implementation from some small projects I have worked on or with, so you can trust me when I say that I know how games "work" internally.[/quote]You mean [url=http://www.phantomdev.net/]Phantom Games Development?[/url] I won't deny that you are in fact an indie dev but I'd say you're more of a hobbyist learning the ropes than you are a tenured programmer with years of experience. Which there's no shame in of course, but even the most well established indie company can't claim to know the challenges of making a AAA pusedo-MMO with a $500 million dollar budget and 400+ staff with your composer and lead writer leaving mid way through the project. I'm sure several developers can come in here with similar claims, but either way their input hardly contains any "hidden background information non-developers would know about" in most cases, it's just an argument to authority. Hell I could claim to be an indie game dev with my own unsurfaced company too without lying, that doesn't make my claims any more valuable. [quote]This is something that happens all too much in video games, let's not all forget the days of Halo 2 where we had a trailer of an awesome mission, and that wasn't in the final game.[/quote]Except that was an E3 demo specifically designed to show off game mechanics at E3 and it was obvious that was it's only purpose. People aren't complaining that we don't have a boss battle within the first five minutes in the game you need legendaries to finish, which is what happened in the E3 Destiny demo, people are complaining about advertised content still in the game. Not to mention HALO 2 is literally the worst example of a well developed console game you could probably think of. Halo 2 was so buggy and hack and slashed together that it's OBVIOUS the game isn't what it was supposed to be. In fact Bungie commonly cite Halo 2 as an unbearable development hell that achieved no where near what was originally planned for it. They also add on that the campaign and every feature of Halo 3 in it's entirety was originally planned for Halo 2 but they were being crunched down so hard they had to cut out all those features. And you're using that as your example for a well developed game? The claims aren't even that the story has changed, it's that it was shredded down into something that pales in comparison to it's original creation and given how much thought they put into the GDC presentation it's not hard to believe that a far more deep and interesting plot was originally planned for the game. Hell I could probably make up a more interesting plot dealing with just one of the enemy factions than they have made for the full game. [quote]How this works is when a game is nearing completion, the team behind the design will start working on the DLC packs for the game, this is how it always works, and sometimes this content may be put on the game's disk as a placeholder or a template to upcoming content[/quote]Except there's a difference between "starting work on new content" and "finishing a whole DLC and putting it on the disc before the game even goes gold". These levels they're not "works in progress" they're not "unfinished buggy messes" the only thing that prevents them from being fully functioning working levels are AIs and kill barriers, which are menial in their implementation. Esspecially given how we KNOW they can easily just shove in some kill barriers the same way we could in Halo: Reach Forge, it wouldn't make sense for them to suddenly remove them and rebuild them from scratch when making a new game. [quote]all MMO style games use the tactic of prior implementation to cut on the design work of the developers[/quote]You mean MMOs where you don't actually have to pay for the expansions? Or games like say Eve Online who have released 4 expansions in the last year? 100mb updates every couple of days makes it excusable, MMOs update constantly, but Destiny is only getting 2 updates in it's life cycle, everything else will be minor bugfixes. Either way though the locked in content has more things other than simply the level to do than Destiny does, you're not holding it back because you don't know what to make the vendor sell or what they'll say, you're not doing it to test out random AI spawns in the wild, everything they need to "finish" these areas are already on the disc, hell the fact that a lot of them are already functional and have props put in place proves that fact. You're just making excuses based off optimal conditions and a warped viewpoint rather than looking at the facts.

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