When I use touch of flame, scorch, and Viking funeral. I don't always ignite my targets sometimes in pve many times in pvp.
Scorch ignites my targets about 97% of the time in pve and 90% in pvp
Grenades with touch of flame in pve solar grenades ignite targets 95% of the time, fire bolt 90%, and fusion 85-90% of the time.
Grenades with touch of flame in pvp solar grenades ignites my targets only 70% of the time. I watch people walk through the fire lose health then no burn after. Fire bolt grenades ignite targets like 40% of the time maybe less. This one drives you nuts since it's damage is low without the burn and you might as well flip a coin if it's going to ignite you can't count on it. Fusion grenades almost never ignite in pvp on a few occasions they don't even kill. In an iron banner match I was lvl 29 and stuck a 26 Titan that had nothing special with his perks or armor and the grenade would only remove his shield every other player in the match would die when stuck just this one titan I was like wtf.
My friends have found similar problems with touch of flame making them give up on it for angel of light instead. Bungie could you please look into this. The ability says nothing about a chance to ignite so it should always work. Also the burn time is odd sometimes I scorch someone and burn them from full health and the burn almost kills them. Other times i shoot them first then scorch them and the burn takes them to the same health. How can they be at the same health if I did more damage prior to scorch?
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I have but they never fix what needs fixing