The Titan defender feels a bit overlooked in the game. Don't get me wrong I know that bungie did put time in to making sure that the defender is unique and able to hold his own, but there are just some weird things with the defender that don't make sense.
Why doesn't "armor of light," "weapons of light", nor "force barrier" have a timer indicating the duration left on the boost? Gunslinger and Sunsinger get a timer for "chain of woe", "gunslinger's trance", and "flame shield". It just seems appropriate that the defender and allies should be able to know how much time is left on the defender's buff.
p.s.
I have no idea if the Bladedancer is missing any similar timer either-I haven't really played that class enough to remember.
p.p.s.
I know that there isn't a timer on "Ward of Dawn" either, but a timer on "Ward of Dawn" that's similar to the gunslinger, sunsinger, or bladedancer would take away the defender's ability build up super energy from kills during the duration of "Ward of Dawn"
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Edited by Hektik: 10/6/2014 7:38:43 PMTitan design is horrid. On top of what you mention look at the titan defender melee shield perc and the warlock sunsinger melee shield perc. Titans is on killing blow, and melee range. Warlock is on hit, ranged, and class super provides cdr when triggered. Titan gets the worst in that scenario. Titan foh and warlock void bomb are the same super, except titans can't use it on a boss unless they want to die.