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#feedback

9/21/2014 9:59:28 PM
154

10 days later, 100+ hours played, 10 things to change. Please consider the feedback Bungie

I play on PS4, finished the story, all strikes, the raid, public events, bounties, dailies, PvP with 1.87 KDR, etc. I think I've played Destiny enough to say with some authority what needs improvement. So, here: 1. Add a map vote to skip option in PvP with an actual lobby. Right now some people leave the moment a certain map loads. Halo 3 onwards had this, so does CoD. Map skipping was a feature no one complained about. 2. Add voice chat in PvP. I know Bungie already is aware of this feedback, so I'll say no more. 3. Private lobbies in PvP would be nice. 4. Item trading. All due respect bungie, you're marketting attempt at justifying no trading is probably only worsted by Microsoft's attempt at justifying the mandatory kinect with X1. Your attempt, as Gamespot reported, is that you want us to 'be able to tell a story about every item we've received'..... yeah, ok. I don't think any of your players buy this. 5. Loot. Again, Bungie, you've heard this complaint a lot. Engrams dropping based on player level and not enemy level make no sense. People going 0.35 kdr in PvP getting legendaries makes no sense. Make higher level loot drop with higher level challenges. [b]Reward performance.[/b] It says a lot about your loot system if people are willing to spend hours at a cave shooting. That wouldn't happen if you'd make *some* of your strikes useful. Modifiers should increase loot as well. Nightfall should be rewarding. 6. The Atheon bug. We beat it, got the trophy, but we had to return to orbit manually. 7. Glimmer + endgame = sad reality. Offer some high end options. If you want, increase the cap to 50K and allow for something like 40K = 1 purple engram. If anything add a daily cooldown to it. How about 10K = 20 iron / bloom / helium / metal ? How about 25K = an item that betters your engram decryption chances for 60 seconds? Anything to make glimmer meaningful. 35K = ascendant material? Anything? 8. Let us skip cutscenes. 9. Stop giving us bounties which cannot be completed. Why was salvage there this week when it wasn't playable since last Sunday? 10. Give us the option to auto dismantle engrams by color. Personally I'd auto dismantle all blues and greens, but certainly every 25+ would want to auto dismantle every green. This would save time and save the frustration that would come from accidentally dismantling the wrong item while we are on a dismantle spree.
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  • Your number 4 is just wrong. Im sure a lot of people would agree with you, but just as many would disagree if not more. Keep trading out of Destiny, earn your stuff, get lucky, put in the work. I also disagree with your number 5. Just because an individual isn't a great PvP player, doesn't mean that they shouldn't be rewarded. They are putting in the time and effort that you are, just not as skilled. They should be able to enjoy that same "what am I gonna get" feeling at the end of their matches. I say [b]Do Not Reward Performance.[/b] Random rewards are just fine. As for the rest; I don't think skipping maps is a big deal, yes it would be nice but not absolutely necessary. I would enjoy voice chat in PvP and would like to see that option implemented. Private lobbies in PvP, isn't that kind of what orbit is? Do you mean private matches? I don't know what Atheon bug is so no comment there. Your Glimmer idea is interesting. Skipping cut-scenes, obviously isn't a huge deal one way or the other. I'm pretty sure everyone agrees with being given bounties that can actually be completed. Auto dismantle Engrams, I really don't care one way or the other.

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