JavaScript is required to use Bungie.net

#feedback

Edited by Valencewolf: 9/20/2014 9:57:35 PM
84

Not the Destiny I expected...

I first heard about Destiny a few years ago, when we gamers had seen little more than a few pieces of art showing a Devil Walker, some Cabal, and the Vex, as well as some pyramid ships. We were told this was going to be the mother of all console shooters; the FPS-RPG that showed the MMO formula could succeed on consoles; a game world of such depth we would be awed. We instead received a game that is merely good. It is a functional shooter, with content that grows stale around the 20-hour mark: story missions on rails; patrol missions that are little more than fetch-quests; six strikes done over and over again until the fight is memorized; four gorgeous maps filled with non-scaling enemies you begin to face-roll as time goes by; and the icing on the cake, the content we should have had at launch delivered in $20 installments. Ten years? Give me a break. I really am disappointed. This was the game I had been waiting for a long time to play. It was FPS and RPG; sci-fi and fantasy; action and exploration. It had style and ambition; the people who brought us Halo backed up by the money gained from Call of Duty. It was supposed to show me that a game could be made with limits pushed far enough back that it appeared to lack them. Instead, we got this. A passable shooter with some watered-down MMO characteristics and the unnecessary (but sadly expected) PvP that does nothing more than steal resources from what should have been a solid co-op adventure title. If Destiny makes it past a year before people lump it up with Too Human, or simply forget about it, I'll be surprised. Luckily, I still have The Division to look forward too. Hopefully they can see where Destiny failed and make their game better for it. At least that way this mediocre title will have served some purpose. May the Light guide you through this unexpected Darkness. Good luck, Guardians. EDIT (9/20): I think the line discussing The Division is a bit harsh. Destiny is in no way, shape, or form a failure, nor is it even mediocre. I think it failed at what it was intended to do, in many (but not all) ways, but it is a good game.
English
#feedback

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I agree that the short term is a tad lacking, however Bungie constantly having small events and upcoming dlc, iron banner, and more I know it will get better and better. This is their first fpsmmorpg and they can only improve. Balancing issues are my main problem. The stats like armor, regeneration, and agility make no noticeable difference, hunters gain too much bonus shielding during their knife special, titans are sorely lacking in any tank characteristics, and some weapons have balance issues too. Hand cannons need to be more powerful to offset the small mag and long reload, fusion rifles are a 1 hit kill and need a slight toning down since they are so strong, and honestly the classes need to be more diverse. The warlock should be more easily killed but have an intense regen, hunters should be the fastest, and titans should be slower but tankier. As they read our feedback they are going to adjust though so I would recommend a little patience. It has only been 2 weeks.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    8 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon