Give the "Blink Strike" ability longer range or more power.
Extend the range
8
Heighten the power
3
Keep as-is
11
I absolutely love the Bladedancer Subclass. It's a perfect mix of the Hunter's natural affinity for long-range sniping and fast and fluid close-range combat. However, one of the primary draws to the Bladedancer is its extended range extra-fast melee strike, AKA the Blink Strike. While the concept of this ability is great (short-ranged teleport as you melee an enemy, basically extends your melee range), I feel that, especially in comparison with the Gunslinger's Throwing Knife ability, the Blink Strike still doesn't extend far enough. I'm not saying it should have unlimited, across-the-map range or anything, but something that will make my enemy go "oh good he's all the way over the-- oh sh*t I just got stabbed in the face." Maybe like double it's current range? At least something that won't put me right in the killzone of shotgun blasts. Or if not, give it a tad bit more power to even it out. The Bladedancer's primary draw is his advanced melee attacks, so his melee ability should be a bit more powerful than the standard one. Thank you for your consideration. :)
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