Add a quit percentage tracker for MP stats, we will be able to see who are the legit players, who are rage quitting scrubs.
EDIT: players who are stressing over a dnf because of a connection issue... There should also be a joker card system in place where you get a set amount of cards each week, that allow you quit games without affecting your quit percentage, but if you have used up all your joker cards then your percentage will go up depending on how many times you quit... I give a shout out to xelthas for this great idea.
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#feedback
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Do you want a quit percentage stat tracker or is this forum full of jokers that hide behind fake stats?
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Would it also show server disconnects and data drops in a separate area or just lump that in with everything else? I loved having crappy internet that dropped once or twice a match in BF4 and seeing the quit percentage go waaaaay up.
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Good idea
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Sounds good on paper but sometime you really have no control on when you leave the game... power outage, Internet outage, kids, modem resets, router resets, "Oh shit is it really already 4 a.m" incidents, etc. All I'm saying is don't hold something against people that isn't their fault.
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No to this idea from OP, but K/D needs to be taken out of Destiny all together.
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Wii U MAD
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What would be unfair to that would be the CoD curse. Lag to be precise. If Destiny is plagued by lag in a game why should players be forced to stay?
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That is a fantastic idea.
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"Account has not played destiny"
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I hope Bungie adds this and an option to avoid players. You don't need years of research to know the difference between buttmad ragequitters and people with connection issues.
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There have been quiet a few of these posts so far. I totally support this, because it was already implemented in a game I played on the PS3 (only that there was also penalties included). I won't go into details to my opinion, because I ddon't want to right a wall again... For those worried about occasional DCs or having to quit the game for a sudden matter, they could implement weekly "Jokers", that will avoid your withdrawal % to raise when you quit a game. Once you're out of Jokers, you're withdrawal will rise everytime you fall out of a game (DC included). I'm sorry about including DCs, but there are just too many cable pullers or people who would just turn off their PSN. So, if DCs wouldn't be included, there would be no point in doing something like the % at all. Unless you don't DC 24/7 you should be fine. Going up to 3% isn't a problem and aborters will get easily over 5%.
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Oooooh that would sweet! I hate quiters!
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Great idea, would be an interesting screening method if you are in a raiding or a matchmaking clan.
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Would be nice...just posted a bit of a more in depth thread for this if anyone wishes to contribute and add ideas...
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GREAT IDEA!
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nice balancing idea! I like it! you get a cookie cup!
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How can you tell the difference between a rage quitter and someone who has internet connection issues?
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Yeah okay
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No, because what if someby connection messes up or if some went wrong with the game server, then that persons quit ratio will be damaged amd it wasnt his fault
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How would that stat make any difference. The guy will quit anyway whether you know he will or not know.
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This is a good idea. I will just put this out there. I will do this KISS style. lets say you play 100 times and only have 1 DNF due to connection issues this would make your % 99% but then you play 100 more times with no DNFs this erases your Neg % and puts you back to 100% Lest say you play 100 times but DNF 50 times your percent is now 50%. Now lets say you write Bungie to explain that you had internet problems and should not be punished. Well your % should still be 50%. If you were really having internet problems then you would not have Quit or DNFed 50 times. Smart people would know something is wrong and looked into the issue rather than trying to keep playing. You then play 100 more time with no DNFs your percent goes up to finished 75% of the time. The more you play and finish the more % climbs until it is back at 100%
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OR.... and this may be extreme... but have them make it so where the system knows if you quit or if your dropped due to internet problems, and if it recognizes that you quit, have NONE of the kills or deaths count toward anything.
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As a person who had is whole team drop out on him I can agree.(This made for one hell of a match.)
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If that is implemented, then I would be happy. They should also turn off join in progress or at least give me the option to turn it off.
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Hell yeah! Scenario: Dumbass says "look at my k/d! I got a 10.0!" We can then look and get to reply "oh yeah... Look at that... Your quit percentage is 45%... GTFO!" Lol